Hey Everyone!
Simon OCallaghan recommended this forum as the place to find Single Player Level Designers with a keen eye for BSP Use and atmosphere.
I started when everything was built with BSP only. I'm looking for folks that can create an immersive world with nothing more than the editor and a couple tiling textures. The meshwork will follow, but is meant to enhance, not replace the good flow of allowing a BSP-crafter to go follow his/her intuition. If that sounds like you lets talk!
I myself started out as a level designer in the Quake 2 days and ended up doing a majority of the levels for Gunman Chronicles, a mod gone retail based on the Half-Life (Quake) engine. I’m currently on the lookout to bring on board new team members for our game development team to join us here in tropical Asia, in Malaysia. The main game product is an UE4 based FPS Singleplayer game with a focus on skilled movement&combat and exploration, a throwback at Quake1&2 / Halflife type games with less handholding and cutscene work.
Join Malaysia's largest developer and work in Tropical Asia:
Join our team of talented developers in our studio focused purely on high-end AAA game development. Our team of 100+ is growing our partnerships with US and Japanese publishers and there are great opportunities in our pre-production, game design, level design, 3d content creation - teams.
- Relocation assistance
- Flights & Immigration Processing support provided
- Temporary housing assistance provided free of cost.
What we're about
https://www.youtube.com/watch?v=HCNi33XNiSY
Projects we contributed to
https://www.youtube.com/watch?v=QC35CGrstAw
Facebook & Website :
https://www.facebook.com/StreamlineStudios & http://www.streamline-studios.com/
Feel free to email me at sbaier[at]streamline-studios.com