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de_farm [WIP]

  • Dosentti
  • January 13, 2016 at 6:44 PM
  • Dosentti
    • August 29, 2016 at 2:38 PM
    • #41

    Hello everyone,

    as some of you probably remember I had a summer project for school in which I was suppose to finish part of this map (B-bombsite, B-long, Middle and CT-spawn. I had some problems during the summer and even though I worked 40 hours a week for the most of time I couldn't finish it as well as I wanted.

    After 350 hours of work I finally got the file size a bit smaller. It was almost 400 MB, now it's 120 MB. So now the file size is doable but there are still two areas and 3D skybox that have to be decorated/built. There are also so much stuff that I would like to add (like smaller models and a ton of decals) but in the future we'll see how much I can add in there. Also don't get mad if I haven't added stuff that you suggested into the map. It's simply because I have prioritized updates (that doesn't affect on gameplay) a bit lower. So they are to come but later. :)

    It would be helpful if someone could help with the file size. It's hard to find more stuff to shrink but I bet there is some.

    So things I want to get feedback about[/b]

    How to optimize file size even more The feeling: It should be a farm but does it feel like it? improvements: which details need more work? what should it look like? bugs: see black spots? transparent walls? stuck in the displacements You can also comment on layout but I won't change it anymore, it is what it is. Pretty much anything.. [/list]

    I hope you'll like it.


    Here are some screenshots in imgur album.

    Here's the workshop link.

  • Axel Carlström
    • September 3, 2016 at 5:47 PM
    • #42
    Quote from Dosentti

    On 8/29/2016 at 3:38 PM, Dosentti said: Hello everyone,

    as some of you probably remember I had a summer project for school in which I was suppose to finish part of this map (B-bombsite, B-long, Middle and CT-spawn. I had some problems during the summer and even though I worked 40 hours a week for the most of time I couldn't finish it as well as I wanted.

    After 350 hours of work I finally got the file size a bit smaller. It was almost 400 MB, now it's 120 MB. So now the file size is doable but there are still two areas and 3D skybox that have to be decorated/built. There are also so much stuff that I would like to add (like smaller models and a ton of decals) but in the future we'll see how much I can add in there. Also don't get mad if I haven't added stuff that you suggested into the map. It's simply because I have prioritized updates (that doesn't affect on gameplay) a bit lower. So they are to come but later. :)

    It would be helpful if someone could help with the file size. It's hard to find more stuff to shrink but I bet there is some.

    So things I want to get feedback about[/b]

    How to optimize file size even more The feeling: It should be a farm but does it feel like it? improvements: which details need more work? what should it look like? bugs: see black spots? transparent walls? stuck in the displacements You can also comment on layout but I won't change it anymore, it is what it is. Pretty much anything.. [/list]

    I hope you'll like it.


    Here are some screenshots in imgur album.

    Here's the workshop link.

    Display More

    Looking good!

  • Dosentti
    • September 16, 2016 at 10:39 PM
    • #43

    After yesterday's playtest I realized I underachieved with the summer when I created a lot of textures and models to this map. So today I sat down and took a look to the map...

    I realized that I had changed few "minor" things(mid hay bales, garage routes, ct to A connector...etc) among one bigger thing (mid->dryer route) in layout and those little things messed up a lot. In playtest people opened up my eyes to see those too long sightlines in the map. So I took photoshop and placed latest radar (that got many thanks in playtest xD) in there. I drew all sightlines and tried to make few changes to cut those sightlines and make it more playable.

    Here's imgur album of changes I made today. In the album I added some captions to explain what's the deal in each picture.

    I also clipped some stairs and fixed some other minor things that came up during playtest. I'll try to make time to create new radar, fix some textures and update the map.

    All feedback and bug reporting etc.. is very welcome. Thanks :)

  • RA7
    • September 17, 2016 at 12:00 AM
    • #44

    [Blocked Image: https://i.imgur.com/yxVMYAP.jpg]


    The left between the mountain and the field seems a bit empty and bland.

  • Dosentti
    • September 17, 2016 at 7:21 AM
    • #45
    Quote from RA7

    7 hours ago, RA7 said:

    Spoiler [Blocked Image: https://i.imgur.com/yxVMYAP.jpg]


    The left between the mountain and the field seems a bit empty and bland.

    Yes, sorry I didn't remember to write that the map is still WIP. 3D skybox will fill that gap in there and I will create 3D skybox after layout is 100% complete so that I don't have to recreate it many times.

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