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Jonathan(John) Mausbach - Technical Artist

  • JohnMau
  • January 7, 2016 at 2:24 PM
  • JohnMau
    • January 7, 2016 at 2:24 PM
    • #1

    Hi :) everyone,

    here is my Portfolio so check it out and please let me know what you think about it ;)

    John | http://www.johnmau.de

  • TheOnlyDoubleF
    • January 7, 2016 at 10:07 PM
    • #2

    Hey John

    There are several things that annoy me:

    - the home page is completely useless : put some work over here so we can get a quick overview of your work. It would be much better as a first impression. I just thought "oh ok, the site is not working."
    - The banner at the top with your name etc must bring back to your home page.
    - Scrolling menus on the tool bar are the worst: the less you have to search or click, the better it is. Just put your best work on one page for each category. Plus right now "environment art" is all alone, just like concept art and there's no need to separate 3D & 2D games in my opinion. So you'll end up with 4 buttons "3d" "2d" "tools" "games" on the left tool bar and each button goes to one page Simple.

    - For each project, would be must better that you explain what you did on the project and explain your pipeline if it's possible. The result is indeed important, but the workflow is much more important to me, especially for a technical guy.
    - Same thing in the "games" category: tell us what you did, what you achieved. We don't even no if you modeled assets, textured them or what!

    Finally, for the resume, it's really not understandable:
    - The first thing is really a personal thought: I hate resumes I can't download.
    - If you don't want to write you adress and phone number, just don't write it, you'll gain space and lighten the page to simplify the reading.
    - The "work experience" part is hard to understand. What are the first three lines for ? Nothing for me. We learn absolutely nothing interesting from it.
    - For a position, explain once more what you did, what were you tasks, you responsabilities, your achievements. Ok your were a designer on this project, what were you in charge of ? The first level ? The whole game? Explain.

    - I don't understand the thing with the school. You were student there and you were employed after that? That's not clear at all.
    - And again, I think there's a lack of details in you IT skills.


    That's it for me. Good luck!

  • JohnMau
    • January 8, 2016 at 12:57 AM
    • #3

    Thank you for the helpful Feedback :) I think i redesign this page more simpler and faster readable. This feedback help me to understand my Page-Problems.

    Thank you again:)

    John :)

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