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Detailing Articles ??

  • Jakubshark
  • December 30, 2015 at 3:49 AM
  • Jakubshark
    • December 30, 2015 at 3:49 AM
    • #1

    Hey guys are there any detailing articles or threads that can help with detailing maps for csgo or any source game?

  • maxlevelboi
    • December 30, 2015 at 4:15 AM
    • #2

    I recommend trying to replicate a photo reference of what you are trying to create : -) if it is New York google a bit and make a folder of references and then you pick out the details you think would fit the best

    Don´t know about any articles though :( likely someone else here that knows more : -)!

  • Vaya
    • December 30, 2015 at 11:51 AM
    • #3

    I don't think there's much in the way of articles. I've learnt a lot on here reading through old threads for big maps (de_ali is a good example) though so you might want to try that. There's no hard rules when it comes to detailing though- it's art and subjective.

    if you are aiming for an operation map I would be looking at the base maps and community maps that have gotten in the game - decompile them and think about how they are built up.

    The biggest mistake I see in playtests is overusing props and textures from the default library and trying to make them fit in- rather than using the stuff that fits the scene already. Less is more.

  • jackophant
    • December 30, 2015 at 12:19 PM
    • #4
    Quote from Vaya

    have gotten in

    [Blocked Image: https://d.gr-assets.com/hostedimages/1433433860ra/15096128.gif]

  • Vaya
    • December 30, 2015 at 12:25 PM
    • #5

    :D

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