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TEXTURE CHALLENGE TWO : DIRTY FUTURE METAL

  • mikezilla
  • December 22, 2003 at 7:52 PM
  • spine
    • February 26, 2004 at 11:07 PM
    • #81

    Wow Vodka!

    Both are really good!

    Nice work, that tribal thing is really unusual, should make a theme

    with that as a base teksture, that would kick some major asss!

  • Marcos
    • February 27, 2004 at 4:50 PM
    • #82

    Absolut Vodka: wow nice textures!

    Make a set of the tribal texture and i will make a "diffrent" ns map ;D~

  • st0lve
    • March 18, 2004 at 8:41 PM
    • #83

    I'm not a quiter...

    Its dirty, but not very much futuristic :x

    What to add?

    [Blocked Image: http://www.st0lve.net/textures/dirtmetalwall.jpg]

    The egdes are way to light, I know :wink:

  • IR
    • March 18, 2004 at 9:23 PM
    • #84

    thats very very dark =o

  • FrieChamp
    • March 19, 2004 at 12:55 PM
    • #85

    bst texture evr st0lve

  • st0lve
    • March 19, 2004 at 3:44 PM
    • #86

    Better now? (still dark)

    [Blocked Image: http://www.st0lve.net/textures/dirtmetalwall1.jpg]

  • FrieChamp
    • March 19, 2004 at 7:17 PM
    • #87

    It's black with a writing on it

  • st0lve
    • March 19, 2004 at 11:13 PM
    • #88

    /me turns light on

    OH NOES

    I know, way to dark really I got to light it up!

  • The_Postman
    Guest
    • March 19, 2004 at 11:33 PM
    • #89

    and add some detail. Right now it's 3 "panels" with a little shading and some text that loosely says "STOLVE" in leetspeak.

  • KornyBizkit
    • March 20, 2004 at 9:30 AM
    • #90

    awesome textures here, all remind me of the fallout series which was coincidently set in the future and had lots of dirty metal

  • st0lve
    • March 20, 2004 at 9:58 AM
    • #91
    Quote from The_Postman

    with a little shading and some text that loosely says "STOLVE" in leetspeak.

    Haha, first one that noticed! Since it was just a test, I just added it :wink:

    But what kinda detail ?

  • Absolut Vodka
    • March 20, 2004 at 12:23 PM
    • #92

    mmm there are tons of things you could add... just look at other textures in the thread to get ideas.

  • spine
    • March 23, 2004 at 9:08 PM
    • #93

    Hey st0lve, this is a bit embarassing!

    I know you can do this much better, why dont you try!?

    Know try for a little longer before you post it,

    work a bit on details, dont make it so dark, look at some of the other stuff

    here to get ideas.

    U can still use the shapes u have posted here, but just put som effort into it.

    Don't mean to be rude, but you can do so much better on other types of textures,

    so why not on this?

  • Crackerjack
    • March 23, 2004 at 9:26 PM
    • #94
    Quote from The_Postman

    and add some detail. Right now it's 3 "panels" with a little shading and some text that loosely says "STOLVE" in leetspeak.

    Im not sure if its sad enough that u noticed that and can understand leetspeak or the fact the Stolve wrote that on there..

  • st0lve
    • March 24, 2004 at 3:01 PM
    • #95
    Quote from spine

    Hey st0lve, this is a bit embarassing!I know you can do this much better, why dont you try!?

    Know try for a little longer before you post it,

    work a bit on details, dont make it so dark, look at some of the other stuff

    here to get ideas.

    U can still use the shapes u have posted here, but just put som effort into it.

    Don't mean to be rude, but you can do so much better on other types of textures,

    so why not on this?

    Display More

    This is stuff from scratch... And I know almost nothing about egdes\shadows etc.I'm better at raping textures.

    Also "material" (base textures) is ok and easy to make, but detail = :x

  • Absolut Vodka
    • March 24, 2004 at 4:31 PM
    • #96

    i find the base texture to be the hardest pain in the ass bit to create...

  • spine
    • March 24, 2004 at 5:42 PM
    • #97

    Yeah I agree it's not easy but I think st0lve is looking at this he wrong way.

    It's not that different from making a normal house texture, u can still

    use ref pics, just use bits and pieces of metal stuff from different photos

    and adjust with airbrush or what u prefere.

    I didn't mean to be that hard on the critic really, just sounded that

    way, I suck at making future walls, so I shouldent critic anyone actually!

    Just supprises me that u can make a nice house wall and not a future wall...

    Now show me the good stuff st0lve!

  • st0lve
    • March 25, 2004 at 3:46 PM
    • #98

    I do not like photorealistic metaltextures, I like them more with a little Evil Lair style...

    Empty... I just got to figure out what to add...

    [Blocked Image: http://www.st0lve.net/textures/metalwall3.jpg]

  • Zyndrone
    • March 25, 2004 at 5:23 PM
    • #99

    That's a very very very simple texture

  • st0lve
    • March 25, 2004 at 7:52 PM
    • #100
    Quote from Zyndrone

    That's a very very very simple texture

    I know... Its just like um, all the detials I've tryed to add, looks like mega shit. :x

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