Water Treatment Plant
[Blocked Image: http://i.imgur.com/wxZ8L6u.jpg]
Last summer I was working in telemarketing company and between phone calls I started to draw new layout. Now that I have created a fourth version of it, it's time to publish it here.
Even though I have applied textures to everywhere already they are all going to change when I'll get into texture creating/modifying part.
So the map is supposed to be water treatment plant and my plot for the map is very likely to be similar to this:
"Activists have found out that there's nuclear thing going on at the local water purification plant. They are planning to blow up the main warehouse (A) or the nuclear containers (B)."
I have gotten very little feedback for now but one thing that was said about the map that middle area can't stay like this and B bombsite has too many routes. And too many B-routes are caused by "2 middles".
What do you think? I would like to hear feedback especially about the layout.
In my own opinion the A site works pretty well as it is. And B I like also B main and for of B bombsite excluding B-house (connecting mid and b-site).