1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

[WiP] de_supply (v3.5)

  • snaipers96
  • November 22, 2015 at 8:54 PM
  • snaipers96
    • November 22, 2015 at 8:54 PM
    • #1

    A small scale defuse map for 5v5 or 10v10 matchmaking. Currently in progress, so things might (and will) change over time (ex: props, paths sounds, textures etc.)

    The detailing of the map has not begun yet, mostly because I've been working on gameplay/side balancing things. So I would love some feedback and suggestions.

    WORKSHOP LINK (more screens+download): http://steamcommunity.com/sharedfiles/fi…s/?id=487172748

    Thank YOU! /emoticons/[email protected] 2x" width="15" height="15" />

  • [N]awbie
    • November 23, 2015 at 7:31 AM
    • #2

    You don't need 1024 pixel monitor for making a radar-file. Just change the game resolution to 1024* for the duration of the progress. Psst! Check me out!

  • laminutederire
    • November 23, 2015 at 12:50 PM
    • #3
    Quote from snaipers96

    A small scale defuse map for 5v5 or 10v10 matchmaking. Currently in progress, so things might (and will) change over time (ex: props, paths sounds, textures etc.)

    The detailing of the map has not begun yet, mostly because I've been working on gameplay/side balancing things. So I would love some feedback and suggestions.

    (btw, can someone, please, make a radar file + screenshot for me, since I don't have a 1024 pixel monitor, thus my attempts become f-d up )

    WORKSHOP LINK (more screens+download): http://steamcommunity.com/sharedfiles/fi…s/?id=487172748

    Thank YOU!

    you can make the radar by putting your screen format to 4:3 then for the cl_leveloverviewmarker you put the number of the lowest number between the two of the resolution. Personnally I have 1024*768 so I put in 768. Then you load it up in gimp or photoshop to crop the useless part at the right of the marker, then scale it up from 768*768 to 1024*1024, if you have taken the same resolution as I do. Hope it helps!

  • snaipers96
    • March 14, 2016 at 10:50 AM
    • #4

    Ok, so I forgot, that this site existed ;d . But I have made a couple of updates to the map, so if anyone wants, feel free to check out the new version on the map's workshop page! :)

  • snaipers96
    • April 2, 2016 at 1:10 PM
    • #5

    (sorry for DP, but I need to bump this thread anyway :') )

    I upated the map again: the theme has changed, also added a 3D skybox, lots of more details and gameplay elements. So check the changes out, please ;)!

    http://steamcommunity.com/sharedfiles/fi…s/?id=487172748

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. RIP Levelord

    Thrik
    October 16, 2026 at 9:33 AM
  2. CS:S | de_honor | Map creation process by D'artagnan

    Dartagnan
    October 14, 2026 at 12:10 AM
  3. [CS:GO][WiP] cs_opera

    n4r
    October 11, 2026 at 1:37 PM
  4. POLYSTRIKE - Finally Announced After Years of Development!

    Minos
    October 6, 2026 at 4:18 AM
  5. (HLDM) dm_warehouse

    Minos
    October 6, 2026 at 4:14 AM
  6. Any of the old guard still around? D:

    Minos
    October 6, 2026 at 4:13 AM
  7. Building a Huge Library of Free Images for Everyone

    Thrik
    September 7, 2026 at 10:09 PM
  8. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM

Users Viewing This Thread

  • 1 Guest
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™