Good day to all .
I am hoping that i'm close to complete on my CSGO map 3rdstrike. I have reduced to BSP size by reducing the amount of custom textures and swapping HL2 props back to CSGO. I am not really strong in the tech department and have only been able to do what Pakrat would let me. the map file now is 179 meg unzipped down from 258 . Sadly i think some of the custom textures i swapped out made a difference
but the file size was too large.
I have edited out a few boosts that were found but really now want some feedback from people with their fingers on the pulse when it comes to mapping.
From the B1 version Other changes were done to lighting - a lower connector was closed but can still be used as a peek for CT . Any feedback is good feedback and I would appreciate any support here
Plez .