I have no idea man... legit confused too. lol
System Shock 3
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Ah, I guess it just goes to show how difficult making games sometimes is. Bummer.
At least we got this remake to look for. It still looks great regardless how bumpy the development has been this far.
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this looks too boxy, like they could only make the game out of 256 unit cube corridors
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Quote from FMPONE
On 3/15/2016 at 1:32 PM, FMPONE said: To me this looks great. The budget, presumably, seems to have forced a very original art style. It looks fascinating.
Quote from FMPONE11 hours ago, FMPONE said: this looks too boxy, like they could only make the game out of 256 unit cube corridors
Quote from [HP]On 6/8/2020 at 10:45 PM, [HP] said:
External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.Yeah I wasnt imagining it.External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy. -
Quote from dux
2 hours ago, dux said:
Yeah I wasnt imagining it.External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.I kind of figured what they were originally showing was beta stuff that would get thrown out eventually. Not sure what they did with all that development time...
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I like the boxiness. It's very utilitarian, so it reinforces that "tin can floating in space" vibe that will contribute so much to the fear.
I do agree that it doesn't seem like they've been making a lot of progress, though.
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