Hi! Been a while since I visited Mapcore (Been busy with my new workplace, game design for a small start-up)
But I'd like some help from some kind (Quake 3 and Radiant experienced)soul out there. I recently accepted a little side gig to re-texture some maps for an old Quake 3 Mod/Game. And the people behind it haven't worked on it for years so they only had the .bsp files. I managed to decompile it into a .map w/ Q2map2 and loaded it into gtkradiant. So far so good. But now, of course all the surfaces says shader image missing and makes it a bit hard to navigate and see what should be replaced with what. So I loaded the directory with textures but no difference. Maybe I'm just a bit gtk-rusty but I feel a bit stomped. How do I get them to load?
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