Hello guys. Basically this is just the map idea.
Lets forget the environment and brushwork and theme for now. It's industrial anyways.
Recently 3kliksphilip had a talk about "interactive maps", but i don't want to radically make destroyable walls or add Alladin's pigeons, or whatsoever. It would be too much for neverchanging Counter-Strike gameplay. As some could say "too much of something is too much"
So as my map is planned it is defusal map with 2 bombsites, mid area and ofcourse with an alternative route to one of the bombsites. Mid area has connectors to each of the bombsite. Bombsite A has main route and mid connector, thats all. Bombsite B has main route, alternative one and mid connector.
The problem is Bombsites are so close to each other, but i don't want to relocate bombsites anywhere! So everything is all about midcontrol. It's nothing new though, but i don't want my map to be like any others.
The real problem is... The bombsite B is just right after mid connector. When i say this, i mean "literally"
So as MID area being hangar, it should have something like gates. Yeah, thats the thing i want to set oneway interractive. Once you open those gates they will never be closed.
Gates can only be opened with button which is going to be in snipers nest which is going to be hangar's electricity control point. But if gates open right away. I am positive that adding 10 second countdown which everyone can hear around the map from speakers.
I think it would add more trickery to the map and fakeplays and everything, but right now it seems like only terrorists advantage. Nope i am not going to make main route extremely hard. Because it is not only terrorists advantage. once doors have been opened those doors will be as retake option for CT's. On the other hand, CT's can exterminate Terrorists while 10 second countdown is going on. For example, they are all waiting at the doors to go "Allahu akbar",but CT's are going to counter them with offense and literally burn them out with molotovs and nades and then maybe shoot them with those M4's and whatever else they have. To make that possible, there is going to be windows all around hangar as a light source.
Oh. Almost forgot. When you press the button as terrorists, don't you leave CT's guessing "Which way will they execute now". Because basically, you can just do a split A rush suddenly instead of B execute. Im sure it will make CT's panic alot.
Seems pretty interesting to me.
So what do you guys think?