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[csgo] de_ridge

  • October 10, 2015 at 1:00 AM
  • Guest
    • October 10, 2015 at 1:00 AM
    • #1

    dead thread, new one here: https://migrationtest.mapcore.org/topic/19864-csgo-de_ridge/?page=21

  • Animi
    • October 10, 2015 at 1:06 AM
    • #2

    Looks pretty good.

  • Bodd Jonar
    • October 10, 2015 at 1:44 AM
    • #3

    Looks solid, hope to see an update in a few weeks :)

  • Guest
    • October 10, 2015 at 10:36 PM
    • #4

    Playable version is done, download here: http://steamcommunity.com/sharedfiles/fi…s/?id=533058367

    More screenshots:

    Quote

    [Blocked Image: http://i.imgur.com/YUqObJF.jpg]

    [Blocked Image: http://i.imgur.com/BRMFgxl.jpg]

  • Guest
    • October 18, 2015 at 3:58 PM
    • #5

    Update: http://steamcommunity.com/sharedfiles/fi…s/?id=533058367

    Adjusted layout - T Spawn is now completely different, vents from A now extend into T mid. Also added more detail on A site to make it less blocky.

    Screens:

    Quote

    [Blocked Image: http://i.imgur.com/88a16qc.jpg][Blocked Image: http://i.imgur.com/d0C3SmI.jpg]

    Couldn't get much work done this week due to college D:

    Still need a lot of feedback!

  • Radu
    • October 19, 2015 at 12:09 PM
    • #6

    It's not that uncommon for terrorists to bomb crates in counter strike, but the size of that crate near A vent is ridiculous.

  • JustFredrik
    • October 19, 2015 at 12:16 PM
    • #7
    Quote from Radu

    It's not that uncommon for terrorists to bomb crates in counter strike, but the size of that crate near A vent is ridiculous.

    Maby theres like a big mechanical thing, or a mech suit our a compact tank in that crate. ;)

  • Vaya
    • October 19, 2015 at 12:24 PM
    • #8
    Quote from JustFredrik

    Maby theres like a big mechanical thing, or a mech suit our a compact tank in that crate.

    maybe it's full of mini crates

  • JustFredrik
    • October 19, 2015 at 12:40 PM
    • #9
    Quote from Vaya

    maybe it's full of mini crates

    probably, or maby theres the "Mega huge gama lazer of death and destruction" in there. But we can't know for sure without investigating further into this matter.

  • Guest
    • October 20, 2015 at 8:08 PM
    • #10
    Quote from Radu

    It's not that uncommon for terrorists to bomb crates in counter strike, but the size of that crate near A vent is ridiculous.

    A lot of stuff is still placeholder. Besides, it needs to be that big in order to store your mothers dildo. Just kidding please don't hurt me

  • Parkcityfan
    • October 21, 2015 at 12:53 AM
    • #11

    I really like A site, but wouldn't it be better if the vents weren't used as one of the entrances to the bombsite? There are a lot of inconsistencies if you are behind a non-broken vent in terms of what the enemy can see and what you can see. If it was a balc like entrance, with a tight doorway or squeaky, it would keep the difficulty in trying to enter the site from there which I assume was what you were trying to do. I also think having double vents which basically serve the same purpose is a bit redundant, wouldn't it be good if one vent would open another angle to mid for the T's, and the other vent would serve as a concealed drop down place into mid. You really just need to open that wall opposite the second vent to do that. Besides that, the A site's great, especially the art style.

  • Guest
    • October 21, 2015 at 1:28 AM
    • #12
    Quote from Parkcityfan

    I really like A site, but wouldn't it be better if the vents weren't used as one of the entrances to the bombsite? There are a lot of inconsistencies if you are behind a non-broken vent in terms of what the enemy can see and what you can see. If it was a balc like entrance, with a tight doorway or squeaky, it would keep the difficulty in trying to enter the site from there which I assume was what you were trying to do. I also think having double vents which basically serve the same purpose is a bit redundant, wouldn't it be good if one vent would open another angle to mid for the T's, and the other vent would serve as a concealed drop down place into mid. You really just need to open that wall opposite the second vent to do that. Besides that, the A site's great, especially the art style.

    Thanks for the feedback !

    While you are right about the visibility from one side to another being inconsistent, I think the effect on gameplay will be minimal, especially considering a majority of players would instinctively pop the vent once they get to the site. I might actually remove the metal covering and place it down on the floor or something like that. Also, I don't think I could replace the vents with hallways since it would be architecturally unrealistic. Not sure why I added two vent exits leading to the exact same spot, but that's been fixed already. I also don't want to add any more vents leading into mid since it already has 4 entrances and I don't really like the idea of having too many angles for both T's and CT's to look at.

    Ninja edit: Forgot a sentence.

  • Guest
    • October 29, 2015 at 10:50 PM
    • #13

    Update

    More detail on A Site and changing B a lot.

    Album: http://imgur.com/a/ZBtUo

    Layout: http://imgur.com/pS1aYl7

    Can't just put the image in a spoiler because it isn't working for some reason. Sorry!

    Edit: Oh yeah and this version is now updated on the workshop download if you wanna go try it out.

    http://steamcommunity.com/sharedfiles/fi…s/?id=533058367

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