De_novo is my first try at creating a defuse map for CS:GO. It's a re-imagination of the map de_russka from CS1.6 and CS:S. I'm planning on keeping the layout relatively similar, but I'm open to suggestions to alter it if it would improve gameplay. I've already made some fairly significant changes to its layout and hopefully that'll work out for the better. Currently I'm still in the phase where I mainly focus on the layout of the map so visually there's nothing to it yet. The idea is to stick relatively close to its original theme which is a industrial snow map. I would definitely like to at least keep the snow aspect around because who doesn't like snow maps?
Anyway, enough talk, here's some screenshots to give you an idea of what the map looks like at the moment:
(20 December 2015)
(1 November 2015)
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(3 October 2015)
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(1 October 2015)
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If you feel like checking out the map for yourself you can download the map right here: https://www.dropbox.com/sh/kg54veen0bo…22SPdE1I2a?dl=0