Ok, I need a tut. The model is ready, the texture is 512x512, I just need to know how to port it to source.
I only have Ms3d, can it be done? Do I need specific plug-in?
Thanks guys, I need the help.
Ok, I need a tut. The model is ready, the texture is 512x512, I just need to know how to port it to source.
I only have Ms3d, can it be done? Do I need specific plug-in?
Thanks guys, I need the help.
decompile it to SMDs, thats in the milkshape options somewhere. then just redo the QC and compile for hl2
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