Hi, here is my entry. Nerone is a defuse map set in an Italian mountain village. A crime family wants revenge after one of their bosses was ratted out of his hiding place in the village. It's a standard 3 lane map where owning mid gives the option of A and B splits. Both bombsites have lots of intresting strategic options avaliable both for the attackers and defenders. I've designed both main attack paths so that there are choke areas instead of choke points to make the gameplay more fluid and the T's more comfortable attacking.
Size has been an issue before but its now only slightly bigger then dust2 and has similar rotation times so that should be fine.
https://steamcommunity.com/sharedfiles/fi…s/?id=509438456
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