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[ASK] Lighting Problem [Solved]

  • Isan Arditama
  • August 11, 2015 at 1:44 PM
  • Isan Arditama
    • August 11, 2015 at 1:44 PM
    • #1

    Update found solution:

    https://www.reddit.com/r/csmapmakers/…_my_map/cu1bps5

    "I think I may have had the same problem, they way I fixed this issues was selecting the whole map (their is away to do this automatically) Then lowering the map till it's on the correct plane with the center of the map (the red, blue and green arrows that show X,Y and Z)"


    Hallo guys. I have problem with my map.

    Why some of place doesnt have light. Props looks fine, skybox looks fine, but the wall looks dark with no light. I have been added light.

  • Vaya
    • August 11, 2015 at 1:53 PM
    • #2

    copy the light_environment entity out of the dust2 .vmf and recompile. If you have a light_environment it most likely has dodgy settings

  • Isan Arditama
    • August 11, 2015 at 2:30 PM
    • #3
    Quote from Vaya

    copy the light_environment entity out of the dust2 .vmf and recompile. If you have a light_environment it most likely has dodgy settings

    Did you mean copy to out of the skybox? Thanks, gonna try it.

  • laminutederire
    • August 11, 2015 at 2:54 PM
    • #4

    Hey if it doesn't work, try compiling your vmf from another computer, maybe the compilation is where the issue happens and nothing is wrong with your vmf

  • Vaya
    • August 11, 2015 at 2:55 PM
    • #5

    Look for the dust2 light_enviroment entity in the vmf (it looks like a sun) and copy this over to your map. your map will take the skybox lighting from dust2 (which is a good starting point for most maps)

  • Isan Arditama
    • August 16, 2015 at 2:34 PM
    • #6
    Quote from laminutederire

    Hey if it doesn't work, try compiling your vmf from another computer, maybe the compilation is where the issue happens and nothing is wrong with your vmf

    Quote from Vaya

    Look for the dust2 light_enviroment entity in the vmf (it looks like a sun) and copy this over to your map. your map will take the skybox lighting from dust2 (which is a good starting point for most maps)

    Ive been try it, still not working. But i will try to find solution for my map. Thanks guys for the reply.

  • jackophant
    • August 16, 2015 at 3:01 PM
    • #7

    Upload your vmf to a hosting site please. I'd like to take a look.

    I'm pretty sure you had this problem back on the cs mappers Facebook group

  • Isan Arditama
    • August 21, 2015 at 1:29 PM
    • #8
    Quote from jackophant

    Upload your vmf to a hosting site please. I'd like to take a look.

    I'm pretty sure you had this problem back on the cs mappers Facebook group

    Hi, thanks for the reply.
    Finally i found the solution after someone give me advise from Reddit.

    https://www.reddit.com/r/csmapmakers/…_my_map/cu1bps5

    "I think I may have had the same problem, they way I fixed this issues was selecting the whole map (their is away to do this automatically) Then lowering the map till it's on the correct plane with the center of the map (the red, blue and green arrows that show X,Y and Z)"

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