I've got a ceiling fan model made, skinned, and animated, and managed to get it all loaded into source fine and well. The problem is that the animation jerks between the first and last frame, thereby isn't looping properly. Previewing the model in HLMV and Hammer shows the animation to be smooth and without problem, but in game its a different matter
I'm using a prop_dynamic entity to place the model and setting its "default animation" property to the spinning animation, which as far as I can tell is the only way to put in an animated prop.
Has anybody else tried using animated props, and had success or problems? I'm sure it must be possible to use looped animations properly, as I'm sure I recall props from other maps doing it ok (there are fans in de_prodigy that are props isn't there?). Any help is much appreciated.