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FINAL RELEASE : DM_URBANES (v2)

  • DR@GONFLY
  • March 29, 2005 at 12:56 PM
  • DR@GONFLY
    • March 29, 2005 at 12:56 PM
    • #1

    Hi all,

    Finally the release of my first map: DM_URBANES

    I hope you people like it, cause I do :)

    Here are some screens... but if you really

    want to hear and see all the effects download the fucking map.

    !!!This is version 2, this is an optimised version!!!

    !!! if u have dm_urbanes delete it and download dm_urbanes_v2!!!

    greetz,

    DR@GONFLY

    http://members.home.nl/mdkeizer/urbanes/DM_URBANES_v2.rar

    CLIK HERE TO DOWNLOAD DM_URBANES_v2.rar from my own server

    http://files.filefront.com/dm_urbanes_v2/…;/fileinfo.html

    CLIK HERE TO DOWNLOAD FROM FILEFRONT

    [Blocked Image: http://members.home.nl/mdkeizer/urbanes/urbanes1.jpg]

    [Blocked Image: http://members.home.nl/mdkeizer/urbanes/urbanes2.jpg]

    [Blocked Image: http://members.home.nl/mdkeizer/urbanes/urbanes3.jpg]

    [Blocked Image: http://members.home.nl/mdkeizer/urbanes/urbanes4.jpg]

    and some other small screens:

    [Blocked Image: http://members.home.nl/mdkeizer/urbanes/urbanessmall1.jpg]

    [Blocked Image: http://members.home.nl/mdkeizer/urbanes/urbanessmall2.jpg]

    [Blocked Image: http://members.home.nl/mdkeizer/urbanes/urbanessmall3.jpg]

    [Blocked Image: http://members.home.nl/mdkeizer/urbanes/urbanessmall4.jpg]

    [Blocked Image: http://members.home.nl/mdkeizer/urbanes/urbanessmall5.jpg]

    http://members.home.nl/mdkeizer/urbanes/DM_URBANES_v2.rar

    CLIK HERE TO DOWNLOAD DM_URBANES_v2.rar

  • ReNo
    • March 29, 2005 at 5:47 PM
    • #2

    Wow, just......wow! This is such an improvement on what you originally brought to the site. The first shot looks like really funky, and made me think of the old HL1 mod NeoTokyo. The others don't quite have the wow factor of that area but its still so much better than the original version. There are still parts that look messy or confused (the texture selection in the second last shot is....a tad wierd IMO), but its come on such a long way that all I can say is "good job"

  • OL
    • March 29, 2005 at 7:08 PM
    • #3

    the style confuses me but it looks pretty good actually

  • Slackiller
    • March 30, 2005 at 3:23 AM
    • #4

    does look NIce

  • mike-0
    • March 30, 2005 at 4:17 AM
    • #5

    huge improvement from the original screens gj

  • JynxDaddy
    • March 30, 2005 at 4:41 AM
    • #6

    First shot reminded me of bloodlines

    Some parts of this are whacky, but its nice to see non city17

  • DaanO
    • March 30, 2005 at 4:49 AM
    • #7

    Looks all pretty cool but it would look even better if the colors you put in combined well (especially the first screenshot)

  • Tarky
    • March 30, 2005 at 5:55 AM
    • #8

    For a first map, just great. And I am so happy to see a map that isn't based on the city 17 look.

    Love the height variation of the ceilings, particularly in that first screen. Good use of different coloured lights.

  • Taylor Swift
    • March 30, 2005 at 9:11 AM
    • #9

    This map is different to other maps, but okay. It's cool.

  • JAL
    • March 30, 2005 at 1:44 PM
    • #10

    I can´t believe this is the same map you posted a while ago. It has really improved visually. Looks hawt

  • JAL
    • March 30, 2005 at 2:02 PM
    • #11

    I tried it and it´s...How do I say it

    Slow as hell.

    FPS was terrible. You should really optimize this map since it´s no fun playing a map with 30 fps all the time

  • DR@GONFLY
    • March 30, 2005 at 7:15 PM
    • #12
    Quote from JAL

    I tried it and it´s...How do I say itSlow as hell.

    FPS was terrible. You should really optimize this map since it´s no fun playing a map with 30 fps all the time

    buy an better pc dude,

    cause @ 1280 I aint getting under 50 FPS

    Greetz, DR@GONFLY

  • Zacker
    • March 30, 2005 at 7:19 PM
    • #13

    Yeah, wow! Very well made map!

    Yep, it could look a little like NeoTokyo, but it needs to be even more messy to be a NT map:)

    My thoughts when I saw the first show was "is this Source or UT2k4?" and then secondly "damn good use of HL2 content":)

  • skdr
    • March 30, 2005 at 7:52 PM
    • #14

    Yes, they should look like this but not play like this. JAL is right, you have some problems with VIS in this map. I ran around and got pretty bad fps in few spots. And its not my machine that makes it run so crap (AMD64 3500+, Radeon X800 Pro, 1gb ram).

    [Blocked Image: http://skdr.dayofdefeat.fi/urbanes.jpg]

    In this shots theres nothing fancy going on but the fps was so bad, budgetpanel showed that world rendering is at max. You might want to use more detail brushes to clean up those splitting brushes. Also use some better vis blocking etc.

    Anyway, the map looks good and with some optimization it could be better

  • JAL
    • March 30, 2005 at 8:00 PM
    • #15

    yep, all the valve made dm maps run 80-150fps on my machine.

    This one at worst spots 30fps. I guess that proves my cpu is all right

  • von*ferret
    • March 30, 2005 at 8:11 PM
    • #16

    too many themes for my likings personaly

  • rockdude86
    • March 30, 2005 at 8:16 PM
    • #17

    very nice map indeed (im the hybrid dr@gonfly is refering to in one of his previous posts in this topic) and i didnt want to say this but most of the geometry in this map has been created by me (sorry dude) when he just started learning hammer i gave him all of my work in progress shit and stuff i created and he has put a lot of pieces together and well i must say i was damn suprised when i saw my crappy old shit evolve into this! what he has learned in just a few months took me ages to learn.

    i will help him to further optimize the map (eventhough i also dont know that much about it)

    anyway, just one thing i want to say to all those mappers around here that are just starting to learn how to map: LEARN HOW TO USE GEOMETRY IN MORE WAYS THAN JUST SIMPLE BLOCKS! (sorry for the caps) and try not to stick to the half-life2 feel too much i really hate all those canals imitations (eventough some are pretty good)

    much respect to dr@gonfly!

    greets -=HybriD=-

    (i know my names rockdude86 here. used it because of my email but since its not possible to change youre username (as far as i know) i thought id say this since this could be a bit confusing)

    (edit)

    seems i was confused with another forum with him talking bout me

    me feels stupid

  • insta
    • March 30, 2005 at 8:25 PM
    • #18
    Quote from rockdude86

    (i know my names rockdude86 here. used it because of my email but since its not possible to change youre username (as far as i know) i thought id say this since this could be a bit confusing)

    PM zaphod or mojo, I'm sure they will be able to change it.

    As for the map, looks very....special. In a good way!

  • rockdude86
    • March 30, 2005 at 8:30 PM
    • #19

    tnx ill pm one of them right away

  • DR@GONFLY
    • March 30, 2005 at 9:18 PM
    • #20

    Well,

    indeed the fps on this map is crap I have to admit

    there wil be an new release of DM_URBANES

    next month on the website of Hybrid and me.

    (site is still in development)

    That will be at the same time when hybrid releases his first

    map and when I release my second map called : DM_ANTRYCON

    [Blocked Image: http://members.home.nl/mdkeizer/DM_ANTRYCON/antrycon2.jpg]more pictures from this wip at : http://www.hl2world.com/bbs/wip-dmantrycon-vt32246.html

    And indeed, The Urbanes I posted an long time ago was born from some example maps hybrid had given me, but thats okey, were an team together

    Greetz, DR@GONFLY

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