de_stage is a bomb defusal map set in a industrial centre with multiple storage facilities. A mercenary group has been paid to remove the central warehouse because of recent decisions by the local government to transform the area into offices. The mercenaries have been contacted by an extremist who is against the modernisation of the heavy industry. The local task force have been informed of the attack and are sending in a swat team.
The map has been in development on and off again for the last 2 years and I have used this map to learn how to master the hammer tool. My goal was to create a smaller type of map in contrast to the usual 5v5 defusal maps and I feel I have accomplished that goal. I have heavily modified a local structure as the main warehouse and much of the central building is inspired by it. I haven't used any custom textures or models.
Here are some pictures, more can be found on the steam workshop page.
[Blocked Image: http://i.imgur.com/nxxGZnh.jpg]
[Blocked Image: http://i.imgur.com/o8IjcJT.jpg]
[Blocked Image: http://i.imgur.com/HHsso4O.jpg]
Steam workshop page: http://steamcommunity.com/sharedfiles/fi…s/?id=487477106