This is cs_highrise and my submission for this contest. I have been working on this map for a while and would appreciate any feedback. I will add a few more things to this map such as more props, but I consider the map done.
A group of terrorists have taken hostages on the top floors of an partially completed high rise building. A group of counter-terrorists have been dispatched to the building to get in and rescue the hostages.
I consider this map to be a competitively viable cs_ map for many reasons:
- The map plays like a de_ map. There is a mid, two direct paths to the objective, and many other attack angles.
- The hostages are spread out. This means that the T's will have to spread out to cover the hostages.
- Getting the hostage out is easier that getting to the hostage. The ropes in the lobby are a quick way to get to the roof and .