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de_capistrano

  • sharpLess
  • July 16, 2015 at 8:01 AM
  • sharpLess
    • July 16, 2015 at 8:01 AM
    • #1

    I know this map has been around for a while, but it was never fully complete or optimized until I put in another month of reconstructive surgery. This is my pride and joy, and my friends enjoy it to death just as much as I do. Please let me introduce you to my map, the beautiful Spanish town of Capistrano.

    http://steamcommunity.com/sharedfiles/fi…s/?id=432229163


  • jackophant
    • July 16, 2015 at 12:22 PM
    • #2

    There are a couple of prop inconsistencies (fenced area around tree, goes across grass and paved ground?) but overall seems nice. The lighting feels a little off to me as well, very... stark?

    Layout-wise, there doesn't seem to be an effective mid lane. While not immediately a bad thing, T's seem to have to dedicate to either site, with no hope of rotation and it looks like most of the map can be held from the gateway to the north/south path from A. Yes, the vent is hidden, but you just need 1 CT on B to watch them jump across to it.

    I'd be interested to see the "bot_show_battlefront 1" of it.

  • Panda
    • July 16, 2015 at 1:15 PM
    • #3

    The texturing looks really good. However, the layout looks slightly odd because there is no definite mid and it would be quite hard for Ts to rotate. I will look at it in game and give some better feedback soon.

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