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[CS GO] DE_KAR

  • nanow
  • July 9, 2015 at 4:17 PM
  • nanow
    • July 9, 2015 at 4:17 PM
    • #1

    Hello guys.

    So I have been working on De_Kar and I need some help and suggestions

    1. How to ensure more play testing. Right now, I am stuck because of point 2 (underneath)

    2. I have tried at least 10 times to make a .BSP using pakrat on my computer, but its either always corrupted or some file is missing.I know the limitations of the program (with no resaving, getting allfiles, etc),

    but I cant test if there is something wrong with my pc, pakrat, (or my head) as I dont have access to another pc.

    3. Optimization for better fps and overall smoothness. As this is my first map of csgo I am facing difficulty in optimizing it. And lining up textures properly.

    But please do play my map and have fun :


    http://steamcommunity.com/sharedfiles/fi…s/?id=453576909


    NaNoW

    Images

    • map.webp
      • 66.67 kB
      • 819 × 952
  • nanow
    • July 23, 2015 at 3:04 PM
    • #2

    guys can anyone help me with creating a.BSP file for this using pakrat ?

  • jackophant
    • July 23, 2015 at 3:19 PM
    • #3

    try this pakrat guide

  • nanow
    • July 25, 2015 at 3:20 PM
    • #4
    Quote from jackophant

    try this pakrat guide

    I did..I have pakrat, but it doesnt seem to compile properly on my machine..Also I dont have access to another PC so thats causing a massive headache

  • laminutederire
    • July 26, 2015 at 1:51 AM
    • #5

    Maybe try CompilePal, there is a thread about this compiler here :

    link to the thread

    First it looks way more modern, but secondly, and mostly, it has built-in packer, which allows you to do the job right compiling. I started using it when Pakrat pissed me off, and so far it seems everything is working.

    There are also VIDE tools from Tophattwaffle which seems to work fine for me too. So you might try this one out too:

    link to presentation page

    link to tutorial

  • jackophant
    • July 26, 2015 at 12:15 PM
    • #6

    That pakrat guide is fine, you're doing something wrong or have applied what it's said about the radar to whatever else it is you're trying to pack.

    Out of interest, what are you trying to pack? I've not seen anything obviously custom apart from your icon in the video you linked in this maps original post.

  • Bodd Jonar
    • July 27, 2015 at 9:24 PM
    • #7
    Quote from nanow

    I did..I have pakrat, but it doesnt seem to compile properly on my machine..Also I dont have access to another PC so thats causing a massive headache

    Doesnt work for me either, it is a horrible program, . To pack everything, upload it to workshop.

  • nanow
    • August 8, 2015 at 6:10 PM
    • #8
    Quote from jackophant

    That pakrat guide is fine, you're doing something wrong or have applied what it's said about the radar to whatever else it is you're trying to pack.

    Out of interest, what are you trying to pack? I've not seen anything obviously custom apart from your icon in the video you linked in this maps original post.

    I know..It is probably my fault, my cs go file index looks like a mess..I have tried soo many things to make it work, that I am sure I have to start fresh.

    Nothing much, only a couple of textures.

    Quote from laminutederire

    Maybe try CompilePal, there is a thread about this compiler here :

    link to the thread

    First it looks way more modern, but secondly, and mostly, it has built-in packer, which allows you to do the job right compiling. I started using it when Pakrat pissed me off, and so far it seems everything is working.

    There are also VIDE tools from Tophattwaffle which seems to work fine for me too. So you might try this one out too:

    link to presentation page

    link to tutorial

    Display More

    thanks I will try that and take a look...

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