Working toward making the August 31st deadline for the csgo mapping competition is proving to be quite a challenge,
if artists are willing to discuss uv/normal mapping the pipe model and another simpler generator model(i may take a crack at that) please feel free to contact me via pm or skype.
It is paid work, i'm not really sure what the going rate for manhours is but this seems like the place to ask, a flat rate can also be discussed although time is an important factor.
As a reference I do like the metal/freezerwall01 texture although some wearing would be ideal to the scene.
QuoteI would love to watch, lol
:dance: