1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

[WIP] de_backyard

  • imbuno
  • June 24, 2015 at 9:55 PM
  • imbuno
    • June 24, 2015 at 9:55 PM
    • #1

    Hi there!


    Since there are summer holidays in my country, I and my friend have decided to participate in the mapping competition here. We find it as a good way to create something useful and not spend the whole summer pointlessly at the computer. I have decided to make the layout and props, whereas my friend promised to help with some textures.


    Backstory of the map:

    Quote

    The map is (soon to be was) called backyard because of the initial idea of it being located in a urban area with mulitple yards connected between them. As time went on and the greybox started taking shape, it was clear, that would make no sense for the map. So a more suitable design theme was chosen: the old city. It makes sense as it has streets and pavements as well as some yards and small paths. It also is logical that there are some cafes, shops that could help to sell the visual theme. So it has been decided to base the visual theme on the old town part of Riga as there are small streets and beautiful architecture.

    As for the map itself, I think the layout is quite finalised. The only debate I had with my friend is whether the map should have a path that leads from Terrorists' middle to B site. We have decided to start looking for visual references for our map.


    Here is an imgur album of some screenshots as well as the overview:

    http://imgur.com/a/k0Qlu

    There are only few pictures because all the other places are just grey rectangles ;p.

    Here is also the workshop link:

    http://steamcommunity.com/sharedfiles/fi…s/?id=468152419


    Thanks for reading,

    imbuno

  • jackophant
    • July 28, 2015 at 2:56 PM
    • #2

    Layout looks like an alright scale and fairly well distributed. Had this playtested yet?

    The greybox looks nice and crisp too, I want to see progress!

    Any figures for it? Site and rotation times?

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™