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[WIP] de_tibet

  • Tazer
  • June 9, 2015 at 10:20 PM
  • Tazer
    • June 9, 2015 at 10:20 PM
    • #1

    This is a competitive defuse map I've been working on recently. It is my first ever map and I'm looking to get some feedback. It takes place in a small village in Tibet that is actually a cover for a nuclear weapons facility in the mountains.

    This is still very much a WIP, though I am happy with the current layout and how the map plays. I have begun some detailing stuff here and there, and finishing up some changes that I wanted to incorporate. Any opinions or feedback are very welcome, as well as suggestions that you may have. Thank you for your time!

    Link: http://steamcommunity.com/sharedfiles/fi…s/?id=451611574

  • Tazer
    • June 9, 2015 at 10:22 PM
    • #2

    Here are some screenshots of the map:

  • jackophant
    • June 9, 2015 at 11:48 PM
    • #3

    ar_monastery was originally called tibet. Valve renamed it for reasons, and I would probably advise you don't use the same name.

    Also, aside from the odd texture you've used, I fail to see how this resembles Tibet? (Tibet / Gothic Revival / Warehouse / Factory?)

    May I suggest you look more closely at some reference pictures?

  • 2d-chris
    • June 10, 2015 at 12:35 AM
    • #4

    Do you want ti bet this map is going to be fun?

  • LapnLook
    • June 10, 2015 at 10:37 AM
    • #5
    Quote from jackophant

    Also, aside from the odd texture you've used, I fail to see how this resembles Tibet? (Tibet / Gothic Revival / Warehouse / Factory?)

    The outside combined with the industrial inside kinda reminds me of de_sparity, mybe he's going for something like that

  • jackophant
    • June 10, 2015 at 11:24 AM
    • #6

    @LapnLook Hopefully not, because Sparity was a thematic mess and this has even more concurrent themes. Trust me, it's not a good look...

  • Drakeee
    • June 10, 2015 at 2:11 PM
    • #7

    Yeah it doesn't scream 'tibet' to me either

  • Tazer
    • June 12, 2015 at 6:08 AM
    • #8

    I'm actually looking for somebody who would be interested in doing thematic and detail work on my map. I have the layout and stuff like that down, but I have no idea what to do thematically.

  • Quotingmc
    • June 12, 2015 at 8:46 AM
    • #9
    Quote from Tazer

    I'm actually looking for somebody who would be interested in doing thematic and detail work on my map. I have the layout and stuff like that down, but I have no idea what to do thematically.

    I would be happy to give you a hand. Just add me, same name as here

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