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[WIP] de_cathedral

  • Pawl
  • June 8, 2015 at 6:11 PM
  • Pawl
    • June 8, 2015 at 6:11 PM
    • #1

    Helloooo this is my map

    A Bombsite

    B Bombsite

    Overview/Radar

    Here is Workshop: http://steamcommunity.com/sharedfiles/filedetails/

    https://www.dropbox.com/s/7lgahm8q3evy…ytest1.bsp?dl=0

  • Quotingmc
    • June 8, 2015 at 8:41 PM
    • #2

    The brush work on the church is amazing. I would play it just for that! The layout looks solid too all though the CT mid into B with the scaffold looks a little tight.

    It reminds me a lot of one of my failed projects that site. You can see it here and I can give you a VMF if you want to look around it a take from it: http://steamcommunity.com/sharedfiles/fi…s/?id=443746062

  • Shandy445
    • June 10, 2015 at 8:10 AM
    • #3

    i love the look of it :D

  • Sprony
    • June 10, 2015 at 10:57 AM
    • #4

    If done right the church can be a real unique selling point for this map making it pop out from the rest. Good luck with that!

  • JorisCeoen
    • June 28, 2015 at 10:24 PM
    • #5

    This reminds of something :D Though this looks like it could be more promising. Since I was going to finish my cathedral later in the future, perhaps this one can inspire me on how the building can be integrated into gameplay (as that failed in my own project).

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