Workshop Link: http://steamcommunity.com/sharedfiles/fi…s/?id=455599346
A classic defusal map set in some small, sleepy, and historic Italian town somewhere in Italy. The T's are trying to destroy the local wealthy family's storage wing of the manor, having gained access to their backyard. If that fails, they shall destroy the old bridge that leads out of town, disrupting the local pedestrian and equestrian traffic.
Heavy WIP, requires playtesting and feedback.
AS OF 6/12/15
Mid.
T Window/Sniper Roof from T -> mid connector
A view of A. If you move further up, a T window can watch over the site while the rest of them move down- they must pass through or past the fences at the far end of the map. Beneath the bridge is a connector to the bridge from CT side.The passage under the roof goes to mid and the CT sniper spot. A T balcony watches from the right, but to access it you must be seen by CTs unless smoked.
Another view of A from the T manor window.
A connector to Mid
Bombsite B. That spot behind is a flank spot; there is a passage under the bridge that leads to the other side as well. The window to the right is a nade/boost spot. Both sides have sniper spots - CT window at the left and T balcony at the right. The balcony is adjacent to T entrance proper, which cannot be seen by CT window. The site is only on top of the bridge. Connector to mid fits in from the left
T -> A
T -> B
A total overview of the map
Annotated
Thanks for checking this out! Please give some feedback if you can!