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[WIP] DE_MUROS

  • pB.
  • June 2, 2015 at 6:37 PM
  • tomm
    • August 13, 2015 at 4:59 PM
    • #21

    I just wanted to say that you've nailed the A bombsite, there's just something about it I really like. Probably the elevation on the T side combined with defensive position of the CTs creates an interesting gameplay, I enjoyed it a lot.

  • pB.
    • August 13, 2015 at 5:54 PM
    • #22
    Quote from tomm

    I just wanted to say that you've nailed the A bombsite, there's just something about it I really like. Probably the elevation on the T side combined with defensive position of the CTs creates an interesting gameplay, I enjoyed it a lot.

    Thanks a lot for this comment. After the previous playtesting it was obvious that there was something wrong with it and this is the result!

  • MaanMan
    • August 13, 2015 at 9:48 PM
    • #23

    Looks like a big improvement from the last playtest. Good job on the changes!

  • pB.
    • August 14, 2015 at 4:17 PM
    • #24
    Quote from MaanMan

    Looks like a big improvement from the last playtest. Good job on the changes!

    Thanks a lot!

  • pB.
    • August 16, 2015 at 10:58 AM
    • #25

    Just some screenshots of the updated map

  • Lizard
    • August 18, 2015 at 4:29 PM
    • #26

    I still feel like the lighting is too yellow-ish. Overall good job.

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