Hello Mapcore!
Our map have a long history of development. It was released initially back in 2014, but never got into operation Vanguard.
Valve said in their feedback, that the layout has to be changed into a more simple state.
We spent the past half year by making definitive changes to reach a well balanced competitive play.
When the deadline of Bloodhound got near we saw the map is playable, but never thought this is an all polished gameplay.
Simply we ran out of time to playtest it more.
http://steamcommunity.com/sharedfiles/fi…s/?id=403493445
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-Aug 19th
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-On July 23th we released the update and held a test.
Name change: To prevent confusion and to dissever new developments.
Drastic layout changes: Aimed to fix vertical difficulties in gameplay, to redesign middle combat and to implement more fun options to players.
Compatibility fix: Servers now able to run the original and this version successively without errors, because the content of the map has been separated by path names.
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