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[WIP] de_loadingdock

  • gfx0
  • June 2, 2015 at 12:39 AM
  • gfx0
    • June 2, 2015 at 12:39 AM
    • #1

    Hi, I started mapping with CS GO SDK last week and this is my first map with the tool, I thought I'd enter the competition for fun! See how it goes, and maybe get some feedback to make this map more viable as a competetive balanced & fun map!

    Here is the work in progress link if you would like to help playtest and try the map out, all feedback is appreciated! http://steamcommunity.com/sharedfiles/fi…s/?id=452443650


    Good luck to all mappers, lets have some fun! :v

    PS. I'm on reddit with user name gfx0 and hang out at /r/csmapmakers and /r/GlobalOffensive -> http://www.reddit.com/user/gfx0

    Update 06.02.2015 added 2x screenshots of the level

  • jackophant
    • July 28, 2015 at 2:44 PM
    • #2

    You can change your skybox texture to match your theme better, google "Sky Lists" on the VDC for a list and example lighting values.

    It looks like you've relied on props to shape your map, but you would want to do this with brushwork, and the props are there to add to the map. Right now it looks a little cluttered and disorganised. If you haven't set their view distances as well this can lead to lots of performance issues.

    How are the timings for it? Maybe show us a bot_show_battlefront 1 to see how it all weighs up?

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