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[CSGO] de_kp_labs

  • KernalPanic
  • May 28, 2015 at 2:20 AM
  • KernalPanic
    • May 28, 2015 at 2:20 AM
    • #1

    Hello eveyone! Since I'm kinda new here (well sorta, see below) I figured I'd (re)introduce myself and give you a description of a map I'm working on.

    So that bit about being new here... I actually created a new account as I retired my old alias / username (cdxx) many years ago (and nevermind why I retired that name, it's not important). I did this all before I realized you could rename your account in the profile section. But it's done now, so I'll just move forward using this account.

    anywho, I started mapping back in 2004 and made a few casual maps for CS:S and released de_dam_facility. Nothing competitive as I'm not even sure I knew that was a thing back then. I ended up finding a serious job, got married and had a couple kids which didn't leave much time for mapping. Unfortunately I ended up taking a break for several years but every now and again I would open up hammer and create a little something just to insure I hadn't forgotten how to use the software. In doing so, I had created several concept maps but never had the time to properly invest in them, so they mostly went untouched and ended up collecting dust on my hard drive (a shame really).

    Well, that brings me here. Now that my kids are a bit older and my job is much less stressful, I have time for level design again. de_kp_labs is a pretty old project that I started back in 2010. I want to see this map through and release it for CSGO. I'd like to make this as competitive as possible so your input and advice would be much appreciated. I've included some screenshots as well as a route summary I put together. This is still early in the process but think it might be ready for playtest. I don't want to get too deep into detailing and texturing if I need make any major changes to the routes and layout so it's still very clean and uncluttered. BTW this will be chemical plant of sorts.

    Link to workshop: http://steamcommunity.com/sharedfiles/fi…s/?id=345773369

    May 27th Imgur Update: http://imgur.com/a/SW0wK#16


  • Muffin
    • May 28, 2015 at 2:59 AM
    • #2

    Already looked at the map through MaanMan :D. I think it is a great looking map, it has very good flow and is simple and clean. THe layout is very interesting and allots for pretty cool plays! GET A PLAYTEST!!!

  • KernalPanic
    • June 12, 2015 at 7:09 AM
    • #3

    I've started a new thread in the mapcore contest section to track the developmetn process for this level. Please use that thread for comments as I will be updating that one from this point forward.

    For the lazy (me included) here's the link.


    -Cheers

  • KernalPanic
    • June 14, 2015 at 8:55 AM
    • #4

    So I'm a big dumb idiot and posted an update to the thread I said I would not be updating..

    duh... fixed... updated...


    can a mod delete this thread please? I'd rather just have the one I'm going to maintain on the contest section. thx

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