Hi guys,
since UE4 came out and saw the blueprint system, I wanted to learn everything about them. So I started a project to make a small game and level using blueprints only.
I will be making everything from game to level design. a buddy of mine will be making some art for it and dress up the level.
There is not a lot to show at the moment because there is no complete level yet. But in a couple of days that should all be up here.
About the game
it's a 3d platformer where you manipulate the environment around you to solve puzzles. The player is able to rotate objects around him to make a path.
This works very similar to a Rubik cube. But instead of having a whole cube to rotate only a few smaller cubes will be able to rotate. I will put a video below for explanation
Level Design
The main focus off this project is to learn more about single player design and introducing the player to the game mechanics. I just entered the level design phase so updates will follow soon.
current state
currently the whole cube rotation system is in place with a few small bugs. a first look at the level is almost ready. I am still ironing out some design errors.
If you have any questions, remarks or other input please let me know.