1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

Programs that are usually used for Source level editing

  • Prico
  • May 6, 2015 at 6:55 PM
  • Prico
    • May 6, 2015 at 6:55 PM
    • #1

    I want to know which programs i need to learn in order to make good maps for Source engine games.

    i know Hammer is the Map editor, but what do i use for textures (for the walls/floors etc.) and what do i use for making props (items in-game etc)? Blender and Photoshop are all that's needed to make a quality map?.. let's say for example like the new DE_SEASON, which i think artisticly and comptetivly is very nice. which tools do i need to learn to make a map like that?

  • louie
    • May 8, 2015 at 2:48 PM
    • #2

    I think if you ask every single high level map maker, they'll give you a different answer.
    It all comes down to preference, also remember that a lot of the maps you see ingame and in earlier operations, are a collaborative effort. FMPone who made DE_Season for example is working with someone else to make the custom props.

    But if you have all the time and motivation (and money!) in the world, I'd say learn:


    * Hammer - for obvious reasons.

    * Photoshop - textures, decals & overlays.
    * 3DS MAX - props.

    * VTFEdit - to convert your image files to .vtf files usable in the editor
    * PakRat, VIDE, etc. - your choice of packing software, to pack all your custom content into a .vpk.


    Although GIMP is a free alternative to Photoshop, and 3DS MAX can be substituted with Blender.

    Bare in mind that it takes an enormous amount of skill and effort to create something like DE_Season.

  • blackdog
    • May 8, 2015 at 4:30 PM
    • #3

    Focus on making a map with standard assets, or those that are open sourced first.

  • Prico
    • May 9, 2015 at 9:53 AM
    • #4

    thanks guys i will get right into it!

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™