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Environment Artist

  • Kedhrin
  • May 4, 2015 at 10:09 PM
  • Kedhrin
    • May 4, 2015 at 10:09 PM
    • #1

    Hey everyone,


    IllFonic is looking to hire a contract based environment artist. This is for an Unreal Engine 4 project that focuses on urban post apocalyptic environments.


    Relocation is not required for this project. We are looking for someone who has enough time and has the ability to manage themselves remotely. We desire someone who can be working on the same schedule (same hours) as the rest of the studio at IllFonic. That means it would be grave yard shifts if you are in Europe!


    We pay competitively. You must have your own machine capable of running Unreal Engine 4. This is a contract gig and will only last for about 7 months but has the potential to grow into more.


    Software skills required:

    3D Studio Max

    Photoshop


    Technique skills desired:

    PBR Materials

    Complete set dressing abilities

    High understanding of real time performance


    IllFonic is a AAA studio based out of Denver, CO. We have 5 AAA projects in a studio that works with over 500 people internal and external. Some projects are our own, others are IPs we have partnered up with other studios to work on. Most notably, IllFonic has recently been working on Star Citizen, Revival, Evolve and Sonic Boom. There are many others that have not been revealed, including the one this position is for!


    If interested, please send your information to [email protected] - submissions without portfolios will be ignored.


    Thanks!

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