I have to admit I'm a newbie in mapping, but it seems it is really different and more difficult to have a natural lightning in the source engine, than it can be with pbr software. For outdoors areas, there not so much issues, but for indoor areas outside light does not suffice and I always have to add some more lights, but it isn't quite believable though. I don't know if I explained it right, but I wondered if you guys had any tips for me because the documentation I have found is more helpful to build good old industrial maps
if needed I can post screenshots.
Thanks in advance to you all
