I'm not sure if there is one so I guess I'll start one where people can come and go and ask questions / anwser them.
My question: in VTFEdit when you create a .VMT file there are no obvious options, atleast not how I understand them. I have a diffuse texture, normal map, specular map and a displacement map. I do not know how to implement these properly in the .VMT creator. There are also confusing options like there being "Bump Map 1" and "Bump Map 2" as well as "Normal Map", so if I wanted to add the normal map to my texture which option should be chosen? And how do I implement all my maps into one texture?