de_chiku
currently in: alpha 5
WORKSHOP
http://steamcommunity.com/sharedfiles/fi…s/?id=430377667
OVERVIEW
Quote
[Blocked Image: http://i.imgur.com/rWd5JXu.jpg]
NOTES
OK, finally back with a new version, and once again you wouldn't even think it's still the same map, but everytime I try to tweak a part of the map another part seems to end up changing with it, and now I've ended up with this. I've really tried to keep gameplay more in mind and focus less on realism and aesthetically pleasing architecture, and the result have made for some architecture that might doesn't look very japanese, but hopefully I'll be able to fix that later on.
Anyways, I'd be very glad to now what you think about this map, so subscribe with the link at the top and give it a test run.
Cheers, Louie
ADDITIONAL PICS:
QuoteDisplay More[Blocked Image: http://i.imgur.com/WakiKqE.jpg]
[Blocked Image: http://i.imgur.com/BInvA2X.jpg]
[Blocked Image: http://i.imgur.com/mjLlHIJ.jpg]
[Blocked Image: http://i.imgur.com/4M4refT.jpg]
[Blocked Image: http://i.imgur.com/4IwkUkd.jpg]
OLDER VERSIONS:
alpha 1:
QuoteOVERVIEW
[Blocked Image: http://i.imgur.com/PxOTUn6.jpg]
NOTES
Hey everyone, I'm a long time lurker on MapCore and this forum is awesome for new mappers like myself!
Until now I've never had anything that I've wanted to show, but I recently sat down and really tried to create a map,
and here's the result:
de_chiku, a defusal map set in a japanese urban district.
I'm not trying to introduce any amazing new concepts, as much as I'm just trying to make a functioning map.
I feel like the overall size is fairly decent although I'm a bit worried about some pretty huge LOS's.
I would love to get some feedback on pretty much anything before I continue tinkering with it, although note that right now it's basically in it's earliest development stage (the map in the workshop link is the first and only compile I've done so far), and zero aesthetic work have been done at this point. I expect the map to change quite a bit before I settle on a lay-out, I also plan on introducing some height difference through out the map.
So if you have some spare time, please subscribe to the workshop link found at the top and have a look a round.
ADDITIONAL PICS
QuoteDisplay More[Blocked Image: http://i.imgur.com/ARW2LTc.jpg]
[Blocked Image: http://i.imgur.com/z4YS1Sy.jpg]
[Blocked Image: http://i.imgur.com/wUTZHo4.jpg]
[Blocked Image: http://i.imgur.com/cdEPGeq.jpg]