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[CS:GO][WIP] de_Repression

  • gotcha
  • February 27, 2015 at 1:17 PM
  • gotcha
    • February 27, 2015 at 1:17 PM
    • #1

    Hello everyone,


    I want to present you my bomb defuse map.

    It is currently WIP (greybox, started some detailing in CT spawn zone) and I did several playtests but lots are yet to come.


    Quote

    Repression

    A Classic Bomb-Defusal map set in an almost forgotten underground complex located in Germany.

    The terrorists have to destroy the caches of stored nuclear waste containers, long time forgotten or repressed by the government.
    The GSG-9 has to avoid a nuclear armageddon by stopping the terrorists.


    Steam-Workshop:


    http://steamcommunity.com/sharedfiles/fi…003&searchtext=


    Layout:


    [Blocked Image: http://i.imgur.com/U3JEmCm.png]


    Screenshots:


    I will improve readability in the coming versions, since most of the textures are going to be replaced by custom ones.

    Also, the overall style will be changed and made equal.


    [Blocked Image: http://i.imgur.com/bbCmZaj.jpg]

    [Blocked Image: http://i.imgur.com/kA537Kh.jpg]

    [Blocked Image: http://i.imgur.com/F92t3Gh.jpg]

    [Blocked Image: http://i.imgur.com/jb0KfCv.jpg]

    [Blocked Image: http://i.imgur.com/2S5PWul.jpg]


    More about to come!


    Some of my references:

    [Blocked Image: http://i.imgur.com/lXSgmmi.jpg][Blocked Image: http://i.imgur.com/8dXwNeD.jpg][Blocked Image: http://i.imgur.com/eh94oLK.jpg][Blocked Image: http://i.imgur.com/brKJK28.jpg][Blocked Image: http://i.imgur.com/52ep7Lk.jpg][Blocked Image: http://i.imgur.com/yq0kxN3.jpg][Blocked Image: http://i.imgur.com/XaAeh12.jpg][Blocked Image: http://i.imgur.com/3YPFafO.png]


    Feedback/ideas/thoughts are highly appreciated!

  • blackdog
    • February 27, 2015 at 1:59 PM
    • #2

    I would take a look at good ol de_prodigy, ceilings seem to be all quite low, doesn't seem to offer lot of possibilities in using grenades. I would try to find a way to open it up a bit on the z-axis

  • Demolitions
    • February 27, 2015 at 9:15 PM
    • #3

    Looks nice, but for some reason the exit sign on the ceiling takes me out of the whole "abandoned" theme lol.


    Also some parts of the map look cleaner and newer than other parts that are more worn.

  • gotcha
    • February 27, 2015 at 9:28 PM
    • #4

    I updated the map on the workshop and opened up the bombspots.

    I also highered the ceilings and added some cover on B long.


    OP updated with layout.

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