Hey, it's my first time mapping ever and actually finishing it. I used to make maps for Halo way back in a previous lifetime, but never with source. My main focus was timings when designing this as I know 0 about level design, other than in CS:GO positional sounds are broken and the map shouldn't be too vertical.
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I already plan on taking care of the openness of mid. Most of the time the T's if rushing can get to both sites within 9-14 seconds (14 being the longest but safest), CT's get there in 7-12 to both bombsites. The sky will be left open to create smoke zones (it was fun in first testing). I plan on adding a ton of detail later on (and lights lol). But I want to know what people think of this layout so far?
Things too know, I know there is no T spawn yet. The CT's is the one in the last image on the platform. I also have no idea where to put things like cover etc, I know from playing CS what feels good as cover and what feels bad but for creating it myself I have no idea.