Quote from text_fishIs this like one of those magic eye things? I was never any good at those.
This building:
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Quote from text_fishIs this like one of those magic eye things? I was never any good at those.
This building:
[Blocked Image: http://www.urbansplatter.com/wp-content/uploads/2014/07/Transamerica-Pyramid-1.jpg]
OH! Haha, I was looking for Sutro Tower. Yeah I guess I can just about make out the Transamerica Pyramid, now that you point it out. Wouldn't hurt to paint a big red circle around it on the skybox though. ![]()
Some nades were requested on the workshop, so I figured I might as well post them here too.
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I can't wait for this to be in an operation. I swear this map is probably going to be the most played!
had a run about in the latest workshop version last night.
Amazing how much more 'complete' it looks now (wasn't exactly missing detail before!)
Congratulations on theoperation. Love this map. It is a shit ton of fun in competitive.I found (and used :D) a few one-way Wallbangs and a pixelwalk in front of A though
M-m-m-megabump!
Got an extra smoke and some pop flashes.
This smoke should work very well in combination with the balcony smoke to get into B real quick.
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Quote from TheOnLYCongratulations on theoperation. Love this map. It is a shit ton of fun in competitive.I found (and used :D) a few one-way Wallbangs and a pixelwalk in front of A though
No megabump then, didn't notice your post until now ![]()
Thanks! Feel free to share any smokes or flashes you discover ![]()
Also, what pixelwalk? I might wanna fix that.
Sorry wanted to post screens but was too tired that night, so i made a post just to remind myself that i still have to do that :XD:
Pixelwalk:
Quote
Wallbangs:
Quotehttp://images.akamai.steamusercontent.com/ugc/3862473352…D4161613D3E853/
http://images.akamai.steamusercontent.com/ugc/3862473352…5E71B9DB56442E/
http://images.akamai.steamusercontent.com/ugc/3862473352…764BD1CA53FD35/
http://images.akamai.steamusercontent.com/ugc/3862473352…F69E7D3E6EA651/
http://images.akamai.steamusercontent.com/ugc/3862473352…EE3A5C713F8B00/
There are also some funky clownfish swimming trough the glas and walls
Only links because -->
Why cant I insert existing pictures with their URL? It just give me an endlessly rotationg circle
Edit:
Nothing wrong with wallbanging yo.
http://www.reddit.com/r/GlobalOffens…reakable_glass/
seems impossible to just post the gif...
I remember this one being fixed in an early playtest build? How do these issues keep coming back? ![]()
Wtf? Never seen that one before, Vaya. No clue how that is even possible, lol.
hmm I'm sure I remember people throwing the bomb at your concave windows after the first playtest. Might be a coffee induced dream though. I'm going to see if I can replicate the GIF tonight. Need an overpriced awp skin first though ![]()
So played a few rounds deathmatch of zoo
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Hands down the best looking source map I've seen. Everything is clean but there is enough detail to sell everything, really feels like a real place. Haven't played it in competitive but I remember from the very first playtests it was quite fun.
I can only hope to make my maps sell as well as this. So much attention to detail without just adding noise.
Have you got any reference sheets or images you used for this, would be very interested to see how they translated.
Thanks, Vilham ![]()
I used a ton of references. I can surely post some of them, but it would help if you said what kind of stuff you are looking for. References for general areas? References for how to "dress up" parts of the map? Quite some areas in the map are based on existing places, but they're from all around the world. Maybe I could write a "making of" article about it if there's some interest for that?
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