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de_zoo

  • Squad
  • February 8, 2015 at 3:40 PM
  • Max (von A)
    • February 9, 2015 at 2:59 PM
    • #21

    I'm going up to my server, I hope you have more than 25 slots

  • Squad
    • February 9, 2015 at 3:03 PM
    • #22

    Thanks everyone!


    I'll definately be updating the map with tweaks/additions/changes here and there, and fixing the unevitable bugs that people are pointing out.

    Just really glad to finally having released it

  • Squad
    • February 9, 2015 at 3:06 PM
    • #23
    Quote from Max (von A)

    I'm going up to my server, I hope you have more than 25 slots


    Each side has 16 spawns

  • Mazy
    • February 9, 2015 at 4:58 PM
    • #24

    Grats on the release Squad! Looks awesome~~

  • laminutederire
    • February 9, 2015 at 7:50 PM
    • #25

    It was worth the wait! However I played it with bots and they acting like a couple of weirdos shooting on each and every glasses they could, don't know why!

  • -HP-
    • February 9, 2015 at 8:49 PM
    • #26

    Really cool stuff!

  • Squad
    • February 9, 2015 at 9:39 PM
    • #27
    Quote from laminutederire

    It was worth the wait! However I played it with bots and they acting like a couple of weirdos shooting on each and every glasses they could, don't know why!


    I think they're just programmed to do that to clear out windows so they can walk/crawl through them.

  • laminutederire
    • February 9, 2015 at 9:51 PM
    • #28

    It does not impact the greatness of the map, great work!

  • El_Exodus
    • February 10, 2015 at 9:03 AM
    • #29

    Since you released it, i had another walk around the map and found some more stuff I created another Imgur album of it for ez visibility:

    http://imgur.com/a/WJwmX

  • Max (von A)
    • February 12, 2015 at 2:23 PM
    • #30
    Quote from Squad

    Each side has 16 spawns


    Genial! then tomorrow I go up to my server, if you want to go out there, put it and tried it with full server.

    A player yesterday asked me to add your map to the server


    This is the ip


    http://steamcommunity.com/groups/ComunidadUpC


    ( UpC eLite #1 [Público] )

    Display More
  • Squad
    • March 9, 2015 at 10:28 PM
    • #31

    Updated the workshop today!


    A bunch of additions and changes. Too many to list them all, but in a nutshell:


    - new custom sky

    - new 3D sky (featuring mandatory Golden Gate bridge!)

    - tweaked env lighting

    - physics added to the ball and tire swing (thanks to Leplubo for helping out with that part!)

    - various new and updated models and textures

    - lowered filesize to 150 mb (might still need some tweaking)

    - improved clipping


    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/39743289290267634/AF8D57F0E7DF858053823C3347D1CA4F47FF0620/]


    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/39743289290267658/CDC04E9957F5A4A3C098CF9ADC2634F08178EE80/]


    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/39743289290267673/1DFC6F6401BBFD6E200A48701F7923277FA84613/]


    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/39743289290267686/DE20B6F5477E2EF101AD045C6330785896CFB3E6/]


    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/39743289290267703/D72B97F6AD1826C375D34389254C8D733A3B36EA/]


    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/39743289290267715/0392B77BA28D2857BD0125686A95995D44787D00/]


    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/39743289290267724/CDFC19F722EA2C8705968A142A2E1F044582661E/]


    PS: I fucked up one infoboard texture inside the aquarium, it's glowing like hell will fix that tommorow or so.

  • TheGuma
    • March 9, 2015 at 10:52 PM
    • #32

    Well, this is guaranteed for the next operation!

    Although, are you sure it was a good idea to change the sky texture?

    Doesn't it add additional size to pack?

  • leplubodeslapin
    • March 9, 2015 at 10:59 PM
    • #33
    Quote from Squad

    - physics added to the ball and tire swing (thanks to Leplubo for helping out with that part!)


    Finaly, it was a huge problem!!!! I'm going to try it ingame right now

  • Squad
    • March 9, 2015 at 11:07 PM
    • #34
    Quote from TheGuma

    Doesn't it add additional size to pack?


    I used a stock one first (vertigoblue iirc), but it has the sun painted on it and it didn't match with my env_sun entity.

    Yes, a custom sky adds to the filesize, but it's only 2,25 mb total. For comparison, other skies can go up to 18 mb.

  • onebit
    • March 10, 2015 at 2:09 AM
    • #35

    You could have a deactivated trigger beneath the glass in Truck, which then activates when the glass is shot and makes glass crunching sounds when triggered.

    Quote

    [Blocked Image: http://i.imgur.com/ZAj3ENI.jpg]

    Floaters:

    [Blocked Image: http://i.imgur.com/oSkBl4y.jpg]

    Bomb:

    [Blocked Image: http://i.imgur.com/qR1XCCW.jpg]

  • jakuza
    • March 10, 2015 at 6:58 AM
    • #36

    I love this map, but I can't call it an SF skyline without Sutro Tower in the background. It's a really cool landmark, and your skybox would be like 10x better.


    Can't wait to see this in next operation.


    (Transamerica Pyramid would also be a nice touch)

  • Squad
    • March 10, 2015 at 1:12 PM
    • #37
    Quote from onebit

    You could have a deactivated trigger beneath the glass in Truck, which then activates when the glass is shot and makes glass crunching sounds when triggered.


    Thanks for pointing these out!


    Quote from jakuza

    I love this map, but I can't call it an SF skyline without Sutro Tower in the background. It's a really cool landmark, and your skybox would be like 10x better.


    Can't wait to see this in next operation.


    (Transamerica Pyramid would also be a nice touch)


    Can you spot it?


    [Blocked Image: http://i.imgur.com/4HOj1kE.jpg]

  • jakuza
    • March 10, 2015 at 6:30 PM
    • #38

    Can't believe I missed it. Awesome!

  • text_fish
    • March 10, 2015 at 6:59 PM
    • #39
    Quote from Squad

    Can you spot it?


    [Blocked Image: http://i.imgur.com/4HOj1kE.jpg]

    Is this like one of those magic eye things? I was never any good at those.

  • Squad
    • March 10, 2015 at 7:25 PM
    • #40
    Quote from jakuza

    Can't believe I missed it. Awesome!


    Haha, I just added it today

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