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de_zoo

  • Squad
  • February 8, 2015 at 3:40 PM
  • Squad
    • February 8, 2015 at 3:40 PM
    • #1

    de_zoo by Squad and Yanzl


    A bomb defusal map set inside a San Franciscan zoo.


    Terrorists are on a mission to bring mayhem to the Bay Area Zoo.

    ----------------- Models and textures by Yanzl. Additional models and textures by Rick_D ( editpoly.net ) and Skybex ( skybex.com ). Special thanks to everyone that in one way or another contributed to this level. Download and support the map at the Workshop link

    Thanks!


    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/39740407688972117/E38002D64D1D35D22D28404AD2988A9DAD44F060/]


    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/39740407688972161/1284F991A93E231031D5409238AA1FDB36D32689/]


    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/39740407688972196/D9CCE720A37205C931E9D889A275954EA5936D85/]


    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/39740407688972210/1394D035688D22BF94CB43FECD004BD3FCCD86CD/]

  • Sprony
    • February 8, 2015 at 3:46 PM
    • #2

    Turned out great bro. Props to you!

  • El_Exodus
    • February 8, 2015 at 3:54 PM
    • #3

    Great! Finally a release

  • Vilham
    • February 8, 2015 at 3:56 PM
    • #4

    noice.

  • Pampers
    • February 8, 2015 at 4:03 PM
    • #5

    Very nice

  • El Moroes
    • February 8, 2015 at 4:06 PM
    • #6

    Wouhouuu o/ Nice work man !!

  • 8bit
    • February 8, 2015 at 6:03 PM
    • #7

    Been waiting for this one Looks really good, hoping Valve adds it to a future operations

    Hate to be that guy but look what I found...

    Below, left of T spawn stairs...

    http://i.imgur.com/b4YwGNF.jpg

  • Squad
    • February 8, 2015 at 6:12 PM
    • #8

    Dammit.
    Well, it's really really minor, so I'll just take care of it in the next update.

    Cheers for pointing that one out


    And thanks everybody for the support!

  • 8bit
    • February 8, 2015 at 6:24 PM
    • #9

    I found one more bug, I'll post all of my findings later today.

    Cheers

  • 2d-chris
    • February 8, 2015 at 6:52 PM
    • #10

    love this so much

  • cashed
    • February 8, 2015 at 7:11 PM
    • #11

    grats on releasing it!

  • 8bit
    • February 8, 2015 at 7:47 PM
    • #12

    Made a zip file with my findings... Description of the bugs found are in the screenshot names.

    http://%7boption%7d

  • Squad
    • February 8, 2015 at 7:56 PM
    • #13

    Thanks a lot!

  • SirK
    • February 8, 2015 at 10:15 PM
    • #14

    AWESOME! I have to play this - any servers?

  • kinggambit
    • February 8, 2015 at 11:48 PM
    • #15

    next operation hyyype!

  • FMPONE
    • February 9, 2015 at 6:58 AM
    • #16

    So I got a chance to run around this, great job. Next Operation fo sho. I was not as bothered by the signs in-game as I thought I would be.


    Player clipping still a big issue, especially on rocks and stuff. I think the lighting in the level and general colors could be smoothed out and made a bit more consistent as well, and I noticed some of the aquariums looking very fake-ish, moreso than I think you'd really want. Still a fantastic level, great work.

  • DrywallDreams
    • February 9, 2015 at 8:00 AM
    • #17

    Congrats on release! The map is so good! Hopefully it's in the next operation, I really want to play more of it.


    I found the nature sounds in the aquarium to be a little out of place. A little bit of echo (and lowering the volume) would help, maybe. Making it a little tinnier would also help.

  • Vaya
    • February 9, 2015 at 8:41 AM
    • #18

    #springoperationhype


    Edit-


    10k subs in less than 24 hours?!


    Power of reddit?

  • General Vivi
    • February 9, 2015 at 12:54 PM
    • #19

    Nice work squad! She's a real beauty!

  • Puddy
    • February 9, 2015 at 1:51 PM
    • #20

    Lovely map, was fun to play in 5on5 too!

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