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GMTower: Lobby Two

  • GameDev
  • February 7, 2015 at 8:56 AM
  • GameDev
    • February 7, 2015 at 8:56 AM
    • #1

    GMTower: Lobby Two

    [Blocked Image: http://www.mattyoungwi.com/i/lobby2.jpg]


    What is GMTower?

    GMTower is a social game built upon Garry's Mod.

    The tower is a collection of various online multiplayer games that each have different genres of gameplay. Each game can be played with 4-90 players across the globe and are complete modifications of the Source engine.

    The lobby aspect is what makes it all work. Players connect to a central lobby server and group up with other players to play these multiplayer games. While in the lobby they can also watch Youtube together, buy furniture and items (such as a piano) for their in-game house, customize their look (hats, skins, etc), bet on casino and cards games, play trivia and arcade games, and participate and various daily activities.
    For more information, please visit gmtower.org.


    What is Lobby Two?

    GMTower's initial lobby map has been in commission for over five years and serves as the connection point for thousands of players to hang out with friends, play games, and watch movies. However, after years of use, the old lobby became visually outdated. This new lobby provides not only a total visual overhaul, but brings even more features to GMTower for the community to enjoy.

    Public Release: February 7th, 2015 @ 11PM PST


    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    Media

    [Blocked Image: https://trello-attachments.s3.amazonaws.com/4f8d1f19398b52…k_wallpaper.jpg]


    [Blocked Image: http://www.mattyoungwi.com/i/lobby3.jpg]


    [Blocked Image: http://www.mattyoungwi.com/i/lobby4.jpg]


    [Blocked Image: http://www.mattyoungwi.com/i/lobby5.jpg]


    [Blocked Image: http://www.mattyoungwi.com/i/lobby6.jpg]


    [Blocked Image: http://www.mattyoungwi.com/i/lobby7.jpg]


    [Blocked Image: http://www.mattyoungwi.com/i/lobby8.jpg]


    [Blocked Image: http://www.mattyoungwi.com/i/lobby9.jpg]


    [Blocked Image: http://www.mattyoungwi.com/i/lobby10.jpg]


    [Blocked Image: http://www.mattyoungwi.com/i/lobby11.jpg]


    [Blocked Image: http://www.mattyoungwi.com/i/lobby12.jpg]


    [Blocked Image: http://www.mattyoungwi.com/i/lobby13.jpg]


    [Blocked Image: http://www.mattyoungwi.com/i/lobby14.jpg]


    [Blocked Image: https://trello-attachments.s3.amazonaws.com/4f8d1e6c691fc2…_3.11.44_pm.png]


    For Information on Lobby Two, Visit Our Website!


    Credits


    [Blocked Image: http://www.pixeltailgames.com/web/images/pixeltail_logo.png]

    [email protected]


    A pixelTail Games Production


    Macklin Guy: Lead Programmer, Designer, and Modeler

    Zachary Blystone: Programming

    Dominic Cobley: Level Design

    Matt Young: Level Design, Modeler

    Steffen Kist: Modeler

    Samuel Maddock: Programming

    Scott Kauker: Programming, Designer

    Brian Little: Graphic Design, UI

    Andy Garcia: Concept Art

    Connor Ashcroft: Programming

    William Smith: Composition, Sound Design

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