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What has posty been up to?

  • The Postman
  • March 13, 2005 at 9:46 AM
  • The Postman
    • March 13, 2005 at 9:46 AM
    • #1

    Got bored, and have been making a lovely little set of old style furniture and such for me to practice modelling. I likes my little lamp the best.

    [Blocked Image: http://img16.paintedover.com/uploads/16/together4.jpg]

    [Blocked Image: http://img16.paintedover.com/uploads/16/together3.jpg]

    [Blocked Image: http://img16.paintedover.com/uploads/16/seperated_with_polycounts.jpg]

    [Blocked Image: http://img16.paintedover.com/uploads/16/allflats.jpg]

    The picture is "The Fall" from "Paradise Lost."

    The book is "The Prince" by Machiavelli which I am currently reading.

    Ta ta!

  • JynxDaddy
    • March 13, 2005 at 10:12 AM
    • #2

    Why low poly ? I mean these days

    Nice textures though~ How is the book?

  • xRYqX7pY2Kko2YBOCL
    • March 13, 2005 at 11:04 AM
    • #3

    Nice, but yeah you should make them high poly unless your going to stick them in a game, or something.

  • ReNo
    • March 13, 2005 at 3:40 PM
    • #4

    The seat texture is too blurry for it to really look fitting in a current gen game, but the other stuff would probably look pretty good. The square table with the gramophone is my favourite of the set, though the lamp is also nicely done.

  • st0lve
    • March 13, 2005 at 6:04 PM
    • #5

    Looks good for the polycount.

  • InsaneSingingBlender
    • March 13, 2005 at 7:05 PM
    • #6

    comfy

  • kleinluka
    • March 14, 2005 at 4:41 AM
    • #7

    Nice posty

    I agree about the sofa chair thing being too blurry, but everything else looks ace.

    Quote from finch

    Nice, but yeah you should make them high poly unless your going to stick them in a game, or something.

    uumm yeah, it's game art so...

  • The Postman
    • March 14, 2005 at 4:46 AM
    • #8

    To all that suggested I make high poly art all I can do is show you this nifty emoticon: :roll:

    The chair was a helluva challenge simply because of the large flat areas it had and the organic shape of it that didn't lend itself well to being taken apart. I could've probably done a mirror-mesh on it in retrospect.

    These were all just little time trials for myself because I was bored at work. Set my texture size limit at 256x256 and tried to get the models to look good at severely low poly. I also watched Battlestar Galactica while doing so, but that has no bearing on these ;D

  • von*ferret
    • March 14, 2005 at 7:26 AM
    • #9

    very nice posty. If people can do quality low poly count models, its no doubt they can do hiquality hipoly models. Dont ignore the fact that low coly means low quality. On the contrary people who can do very good low poly models cna do VERY good hipoly models. Anyone can do hi poly, but can you do it well? Posty here can, I bet.

  • Kedhrin
    • March 14, 2005 at 7:43 AM
    • #10

    nice textures and some good modeling, keep up the good work.

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