Been a while since I've worked on a personal project and decided to go with a CS:GO map. Its the complete opposite of what I've been doing at work and figured it would be refreshing change of pace (so far it has!). It is also my first source map that isn't a test gym, so I've got a lot to learn as the map progresses.
Location: Hotel/Casino located in a Las Vegas-ish area. Main inspiration is the Aria and will be going with a modern look to the architcture and furnishings.
Backstory: Terrorists attempted to pull off a hiest at a casino, but failed and took hostages when the police arrived on the scene.
Current Status: Finished the inital block out stage and will be refining the spaces.
Additional Notes:
- It takes each team about 12-14 seconds to reach the right and left choke points (favoring the terrorists by 1-2 seconds)
- Center choke point is a one way drop from a vent which takes CT's roughly 30 seconds from spawn to falling into the office area.
- Arrows denote stairs on the overview shot
- All of the glass is breakable and the doors are usable adding more mayhem in the office area
- "Nzuri" is swahili for "beautiful"
- Ceilings will be added in the near future
