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[UE4]Scifi Reactor Room

  • Steppenwolf
  • January 4, 2015 at 7:39 PM
  • Steppenwolf
    • January 4, 2015 at 7:39 PM
    • #1

    Something i've been working on over the last couple months as a personal side project. My original plan was to create the scene based on this concept from Seneca Menard:

    http://i.imgur.com/3raJP4f.jpg

    After doing the blockout and first couple mockup props it felt a bit too crammed and claustrophobic to me so i redesigned it to be more vertical. Eventualy i drifted away from the original concept more and more, adding my own designs and getting inspired by other peoples work also.


    Materials are about 50-50 unique vs. tiling. I would have done a few things differently in that regard had i checked out the workflow in Alien: Isolation and PogoP's scifi bunk room earlier.


    Texturing was done around 90% with Quixel Suite. Mostly just tweaked default materials. Nothing too fancy.


    https://vimeo.com/117130801


    [Blocked Image: http://i.imgur.com/qxesV2J.jpg]


    [Blocked Image: http://i.imgur.com/dDGSbGd.jpg]


    [Blocked Image: http://i.imgur.com/as1x65I.jpg]


    [Blocked Image: http://i.imgur.com/SD5HZAQ.jpg]


    [Blocked Image: http://i.imgur.com/K5cuAbw.jpg]


    [Blocked Image: http://i.imgur.com/AUsNvXU.jpg]


    [Blocked Image: http://i.imgur.com/r83tUda.jpg]


    [Blocked Image: http://i.imgur.com/bsDLWEN.jpg]


    [Blocked Image: http://i.imgur.com/swOjp5Y.jpg]


    [Blocked Image: http://i.imgur.com/eB86C3F.jpg]

  • PogoP
    • January 4, 2015 at 7:42 PM
    • #2

    Wow man that looks really cool! Great work

  • AyzOn
    • January 4, 2015 at 7:48 PM
    • #3

    That is looking gorgeous, would love to blow that reactor up.^^

  • RaVaGe
    • January 4, 2015 at 7:49 PM
    • #4

    Looking good, but I can't see shit.

  • Steppenwolf
    • January 4, 2015 at 8:00 PM
    • #5
    Quote from RaVaGe

    Looking good, but I can't see shit.

    Oh my. I hope it's your screen that's too dark and not mine that's too bright


    edit: can you check the pictures out in full resolution and fullscreen (F11) and tell me if it's still too dark for you? The preview thumbnails really look quite dark in the browser due to the white background contrast even on my screen.

  • will2k
    • January 4, 2015 at 8:24 PM
    • #6

    Blue and orange lights never fail to draw the eyes in a sci-fi setup


    Great work

  • SuperDuperYeah
    • January 4, 2015 at 8:33 PM
    • #7

    Fuckk yesss ! This is beauty.

  • RaVaGe
    • January 4, 2015 at 8:56 PM
    • #8
    Quote from Steppenwolf

    Oh my. I hope it's your screen that's too dark and not mine that's too bright


    edit: can you check the pictures out in full resolution and fullscreen (F11) and tell me if it's still too dark for you? The preview thumbnails really look quite dark in the browser due to the white background contrast even on my screen.


    Yep it's more visible, but I still find it really dark

  • Deh0lise
    • January 4, 2015 at 11:21 PM
    • #9
    Quote from RaVaGe

    Oh my. I hope it's your screen that's too dark and not mine that's too bright


    edit: can you check the pictures out in full resolution and fullscreen (F11) and tell me if it's still too dark for you? The preview thumbnails really look quite dark in the browser due to the white background contrast even on my screen.


    Yep it's more visible, but I still find it really dark


    It is dark indeed, but those types of scenes with yellow/blue lights benefit of huge contrast. Dunno which game is it for, but it may not matter depending on how the player is lit and its defuse. Looks great anyway.

  • PyroGXPilot
    • January 5, 2015 at 5:40 AM
    • #10

    Reminds me of D3's Tomiko Reactor

  • PogoP
    • January 5, 2015 at 9:38 AM
    • #11

    Having looked at this on another monitor now that I'm back at work, I have to say that I do think it's looking a little too dark at the moment. Might be worth trying to increase the ambient light ever so slightly so that you aren't getting those extreme blacks.

  • BJA
    • January 6, 2015 at 2:26 AM
    • #12
    Quote from PyroGXPilot

    Reminds me of D3's Tomiko Reactor

    This and the lighting reminds me a lot of Prey, really cool!

  • Squeebo
    • January 6, 2015 at 8:34 AM
    • #13

    Definitely a little on the dark side, but this looks fantastic! Very cool scene, love the colour composition, really draws the eyes to all the right places.

  • ElectroSheep
    • January 6, 2015 at 10:58 AM
    • #14

    It's too dark and contrasted for my taste but nice mod.

  • Sigma
    • January 6, 2015 at 2:40 PM
    • #15

    I can dig it. Any chance you would release it for others to learn from?

  • Minos
    • January 6, 2015 at 7:39 PM
    • #16

    Looks pretty dope stepp, love the shapes! Agree with others that it looks a bit too dark. Some brighter ambient lighting and simple color correction tweaks would go a long way to improve readability. Here's a quick tweak using levels to remove some of the blacks and a subtle color balance adjustment layer:

    http://thiagoklafke.com/misc/temp/stepproom_tweaked.jpg

  • FMPONE
    • January 8, 2015 at 12:33 AM
    • #17

    I think this turned out well. It's definitely too dark, but sometimes areas are too dark IRL, and in real scenes in games, especially dramatic cut-scenes and movie-style stuff. I sort of consider it part of what you were going for. It's definitely cool for what it is, even if I wouldn't want to play an entire game like that. All the materials and everything look really nice, and the composition works very well.


    also, seconding the release it publicly suggestion

  • Steppenwolf
    • January 19, 2015 at 1:38 PM
    • #18

    I made a short flythrough video over the weekend. Hope you like it.


    https://vimeo.com/117130801

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