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  4. Non-Professional Recruitment

Would you join a MOD advertised in the CLASSIFIEDS forum?

  • kleinluka
  • January 31, 2005 at 5:48 PM
  • kleinluka
    • January 31, 2005 at 5:48 PM
    • #1

    Would you join a mod that is presented on this forum? 0

    1. Yes (0) 0%
    2. No (0) 0%

    I have seen a lot of threads recently where people have presented their mods and other people from the community replied to it.

    Now I was wondering... would any of you actually CONSIDER joining a mod that is advertised here? Let's just pretend the MOD really appealed to you, would you join?

    To me this forum sometimes feels like a place for people to simply comment on the art that is posted here. Or for people that have never been on a mod before to tell the "presentors" why their mod will get nowhere. I haven't seen people actually joining mods that get posted here so far.

    So this is a pretty straight forward question... would you or would you not?

    Are you just checking this forum to see what other mods are doing? Or are you actually interested in joining a mod?

    This is not a question about the "HOW" or the quality of the presentation. So don't reply with a "depends on the presentation".

    I just want you to assume there was a mod presented on here that you really liked.

  • ReNo
    • January 31, 2005 at 5:56 PM
    • #2

    Nah its pretty unlikely. I went through a phase of joining mods that appealed to me, but in the end I got fed up with them dying, not getting anywhere, or lack of communication with team members. These days I'm only likely to join mods if I'm asked personally by people I know, like the idea of it, and have the time. For example I'm currently on the AG2 team (though somewhat inactive due to uni) as I was asked by players I respect, and agreed that HL2DM could use an overhaul. I think most of the more experienced mappers in the HL scene at any rate are kinda the same - I rarely see mod recruitment ads receive any more than advice on how to better advertise

  • The Postman
    • January 31, 2005 at 6:58 PM
    • #3

    Nope. I don't join mods, I run them.

  • skdr
    • January 31, 2005 at 8:37 PM
    • #4

    TBH, no

  • Pusan
    • January 31, 2005 at 8:58 PM
    • #5

    I worked on Revolt for Call Of Duty for almost a year, and I was lucky that the leaders were very balanced in their talents. They knew coding, mapping, modeling, animating, texturing and almost everything.

    Then after I left the MOD and the CoD scene alltogether, I looked at a few mods, and none seemed to go anywhere. I had my little sucess with that mod (A two page spread in PC GAMER, Fileplanets Featured Mod, thousands upon thousands of downloads, TWL ladder, and at the peak 1,400 players at nearly any given time (as shown by All Seeing Eye).

    The point is, most mods dont go advertising around on forums for help. At least none of the mods ive seen take off do. Usually when they need a new member, they just put up a AD on their website, which is usually a good indicator of a mods sucess, due to the fact that alot of people read THEIR site.

    Every mod that I see that goes on a forum and just posts "SHADOW OPS NEEDS LEVEL DESIGNERS, MODELERS, ANIMATORS, SKINNERS, AND SCRIPTERS PLEASE GO TO MY SITE HTTP://FREEWEBS.COM/SHADOWOPSMOD AND JOIN", crashes and burns. Sure, I can do a few unskinned weapon renders myself, but until you have real work put in, you shouldnt go advertising.

  • DaanO
    • January 31, 2005 at 9:14 PM
    • #6
    Quote from Pericolos0

    have to say there's not much stuff i saw here that made me interested in joining :s. Xcept maybe nightwatch if i had the time.

    I'm with you on this one. Nightwatch is awesome.

    IRT Klein: No, i'm already on one, and after i think i will take a break from mapping anyway after i made a few Source maps, so focus on movie making.

  • Schmung
    • March 11, 2005 at 6:17 PM
    • #7

    Aside from the fact that I already work on one mod and help run another, yes, I would at least think about it.

  • Minos
    • March 11, 2005 at 6:52 PM
    • #8

    I dont think so, who knows. After INS I think Ill never join any other mod, but will map only as a freelancer.

  • von*ferret
    • March 11, 2005 at 7:56 PM
    • #9

    Freelancer unless I start a mod or join a mod that a close friend starts. No time with college to do anything dedicated.

  • teeluu
    • March 11, 2005 at 11:43 PM
    • #10

    Oh yes i would. Except not now because i already work in one, Finland at War. And i'm busy man anyway nowadays (not really).

  • Kedhrin
    • March 12, 2005 at 12:57 AM
    • #11

    no

    don't have time

    to poop on myself

    that is.

    i agree with Pusan on a lot of things.

    Mod leaders should be talented with their work and lead by example of quality and dedication, once you have that down, collecting your team will be no problem. You gotta be professional about it to, if you want it to be good.

    hey can i eat your cheesewich thanks!

  • Argyll
    • March 14, 2005 at 10:15 PM
    • #12

    Nope, that's why there is no classified ad for INS in here... I think :-?

  • Argyll
    • March 16, 2005 at 12:49 AM
    • #13

    Now there's one :-o Maybe we'll be the first mod to actually get members out of this forum

  • Bic-B@ll
    • March 16, 2005 at 3:16 AM
    • #14

    we tell people we do stuff, but really we done, this is just another facade

  • marque_pierre
    • March 19, 2005 at 6:41 PM
    • #15

    I would. I have.

    But for every attempt, my faith in the mod scene goes down a notch or two. Would be nice to be part of something, which would be released some day.

  • kleinluka
    • March 19, 2005 at 7:14 PM
    • #16

    I like doing small projects. Like a map. With people I know and trust. When you do small projects you can be pretty sure they actually get done and you don't depend on a group of 40 people spread out across the globe.

  • marque_pierre
    • March 19, 2005 at 8:19 PM
    • #17

    So simple, so true Klein. Crawl before you can walk, walk before you can run.

  • insta
    • March 19, 2005 at 10:10 PM
    • #18

    Run before you can activate your jetpack and take to the skies!!

  • Zacker
    • March 29, 2005 at 6:27 PM
    • #19

    I am already leading a mod, so I can't really see myself joining another mod.

    Quote from marque_pierre

    So simple, so true Klein. Crawl before you can walk, walk before you can run.

    Indeed. At Sands-of-War we decided that we did not want to settle for something super cool for our first game. It just had to be somewhat decent and get released. Then if that somehow actually should happen, then we could take a talk again.

    We do now have several released versions of SoW1. Based on that experience we do now believe that we are ready to make a ground breaking game, which is what we are heading for with SoW2.

    I simply consider it as inresponsible leading if you do not manage to hold together on your team. Letting all the work, which the crew members has put into it, go lost is simply not an option.

    A mod can never fail because of the team, only because of the leader. A mod can however only succeed with a great team.

  • RD
    • March 29, 2005 at 8:25 PM
    • #20
    Quote from Zacker

    A mod can never fail because of the team, only because of the leader. A mod can however only succeed with a great team.

    Contradictio in terminus!!!!

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