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[CS:GO] de_dhaka WIP name

  • Demonz312
  • November 8, 2014 at 11:21 PM
  • Demonz312
    • November 8, 2014 at 11:21 PM
    • #1

    Hey there,I've been working slowly on this map for a long time. It was on a test once but, since the last test I've changed a lot.Feel free to discuss about the map in this thread. It will be released for testing soon.Feedback and suggestions are welcomed. here some screenshots:

  • Nexusdog
    • November 9, 2014 at 3:34 AM
    • #2

    The spacing on those arches on the upper floor are going to drive my OCD insane.

    [Blocked Image: http://static.mapcore.org/uploads/monthly_11_2014/post-31157-0-24969400-1415488810.jpg]

  • text_fish
    • November 9, 2014 at 8:50 AM
    • #3

    Hey I think I remember the playtest. Was bombsite B inside, half way up some stairs?

  • Demonz312
    • November 9, 2014 at 11:51 AM
    • #4

    yup i removed the stairs

  • PogoP
    • November 9, 2014 at 11:53 AM
    • #5

    I'd hate to drive on the roads that most Source mappers make

  • Vinneri
    • November 9, 2014 at 4:45 PM
    • #6

    I remember this too! Is the rotationtime more optimal this time?

  • Demonz312
    • November 9, 2014 at 4:57 PM
    • #7

    from a to b? yup now better

  • kinggambit
    • November 9, 2014 at 9:03 PM
    • #8

    source engine 2 better have easier ways to make curved geometry. It's such a pain.

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