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Overwatch

  • Mazy
  • November 7, 2014 at 8:06 PM
  • Tisky
    • June 16, 2016 at 6:03 AM
    • #481
    Quote from Taylor

    5 hours ago, Taylor said: Mirror:

    Not-reaper is popping off.

    Mother of god that is horrible haha.

  • Tisky
    • June 16, 2016 at 2:20 PM
    • #482

    Gotta love Kaplan :http://us.battle.net/forums/en/over…5285677#post-12 Cannot wait for the maps and heroes :D

  • Bastion
    • June 18, 2016 at 12:17 PM
    • #483

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  • tomm
    • June 18, 2016 at 1:00 PM
    • #484

    Lúcio's coming at you!

    [Blocked Image: https://thumbs.gfycat.com/LoathsomeExaltedAltiplanochinchillamouse-size_restricted.gif]

  • Taylor
    • June 18, 2016 at 3:46 PM
    • #485

    Mmmh, you seriously do not want to publically show peoples skill ratings and highlight discrepancies in the averages. I could go into this and give examples, but the short version is: people are dicks, massive dicks, and the less ammo you can give them the better. You might as well streamline this sequence to a screen that gets the lowest level guy on your team, points to him, and says "hey, flame this guy. It's all his fault, what an uncarryable fucknut. This is why you're stuck in elo hell."

    I think an individual skill rating is cool, I like seasons like this in other games, I like tiered rewards, and I even like the ability to peacock. But it should be at peoples own discretion. "Then go Quick Play" is a bullshit argument as well, just to square that one away, putting up with toxic pricks is not a staple of competitive games.

  • Puddy
    • June 18, 2016 at 6:22 PM
    • #486

    I must say I am really enjoying this game. At first I had a real hard time getting into it, but it's incredibly addictive. :o It's fun learning different character's combat loops and if you are bored with one you can just switch it up and do something else.

    I'm still not sure if I'll play hundreds and hundreds of hours but for now I am really, really enjoying myself!

  • Klassic
    • June 18, 2016 at 6:27 PM
    • #487
    Quote from Puddy

    4 minutes ago, Puddy said: I must say I am really enjoying this game. At first I had a real hard time getting into it, but it's incredibly addictive. :o It's fun learning different character's combat loops and if you are bored with one you can just switch it up and do something else.

    I'm still not sure if I'll play hundreds and hundreds of hours but for now I am really, really enjoying myself!

    yes

  • Jetsetlemming
    • June 19, 2016 at 10:39 PM
    • #488
    Quote from Taylor

    On 6/15/2016 at 7:33 PM, Taylor said: Mirror:

    Not-reaper is popping off.

    Lol did they only bother copying six heroes? Also this looks like it's running in Unreal Engine 1


    e: maybe Serious Engine

  • AlexM
    • June 20, 2016 at 3:52 AM
    • #489

    Fuck this game (for taking up all of my free time in the last 5 days).

  • otoya
    • June 20, 2016 at 5:53 AM
    • #490
    Quote from Taylor

    On 6/15/2016 at 4:33 PM, Taylor said: Mirror:

    Not-reaper is popping off.

    reminds me of crappy counter strike knockoffs I used to being playing as child

    I suppose it's Chinese tradition to poorly copy games, but I'm not sure who is playing these because even Chinese people I know are playing real overwatch not this garbage

  • rosk
    • June 20, 2016 at 7:49 AM
    • #491

    Well I saw this today:

    [Blocked Image: http://i.imgur.com/WQVVMeF.png]

    And it looked like it worked

    [Blocked Image: http://i.imgur.com/TpjjM2e.png]

    save us all

  • Bastion
    • June 20, 2016 at 8:38 AM
    • #492
    Quote from rosk

    48 minutes ago, rosk said: Well I saw this today:

    [Blocked Image: http://i.imgur.com/WQVVMeF.png]

    And it looked like it worked

    [Blocked Image: http://i.imgur.com/TpjjM2e.png]

    save us all

    The name Lizard Squad fits quite well, because they're a bunch of slimy fucks

  • Vaya
    • June 20, 2016 at 9:59 AM
    • #493

    @LizardPL why :(


    @'RZL finally bought the game last night and we promptly lost every game until he left. Not saying it's related or anything... :)

  • 'RZL
    • June 20, 2016 at 10:01 AM
    • #494

    Yeah, he's a total scrub...

  • Vaya
    • June 20, 2016 at 10:12 AM
    • #495

    Does anyone know if the game tries to match people on level @Minos - maybe?

    I'm wondering if it was the same as queuing with a nova2 + a global elite (fnuggi :P) at the same time in CSGO

  • Klassic
    • June 20, 2016 at 3:09 PM
    • #496
    Quote from Vaya

    4 hours ago, Vaya said: Does anyone know if the game tries to match people on level @Minos - maybe?

    I'm wondering if it was the same as queuing with a nova2 + a global elite (fnuggi :P) at the same time in CSGO

    I love that signature (A bit off-topic but eh)

  • Taylor
    • June 20, 2016 at 3:13 PM
    • #497

    It matches off a hidden MMR value.

  • Lizard
    • June 20, 2016 at 4:11 PM
    • #498
    Quote from Vaya

    6 hours ago, Vaya said: @LizardPL why :(


    @'RZL finally bought the game last night and we promptly lost every game until he left. Not saying it's related or anything... :)

    Sorry guys just fooling around :)

  • AlexM
    • June 20, 2016 at 7:44 PM
    • #499

    I"m finding this game has some of the most fun to play support heroes.

  • Bastion
    • June 20, 2016 at 10:25 PM
    • #500

    Couple things I would like to suggest for future Overwatch updates.


    Lucio[/b]

    Add a indicator to show the range of the passive health/ speed boost, or present how many people are being actively affected[/b]

    [/list] Being able to see how many teammates you are buffing at any given time will help for Lucio players to be more efficient in play as they know their passive ability's range and can ensure that as many people are within it as possible.


    Mei[/b]

    Allow for her [/b]cryo-freeze heal ability to be combated by giving her cryo-freeze block a health count which when dropped to 0 will cause the ice block to break early.[/b]

    [/list] This is because Mei is the only character who has a ability that grants invincibility as well as healing outside of Zenyatta’s ultimate, it has allowed for players to become borderline suicidal with access to almost double her hp if the ability gets used, by adding this small feature to Mei it will help to ensure that Mei will have to play with a flanking approach in mind more, because there is almost no trouble with charging head on, which for a low hp hero like Mei, is quite silly.[/b]


    Zarya[/b]

    Give a more visible indicator for when the self shield is activated and deactivated[/b]

    [/list] More of a personal problem for me, the ability is quite short and in the heat of battle, it is hard to tell when the ability has worn off.[/b]

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