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Overwatch

  • Mazy
  • November 7, 2014 at 8:06 PM
  • -HP-
    • May 30, 2016 at 12:13 AM
    • #381
    Quote from Bastion

    10 hours ago, Bastion said: Maps have been decent been getting frustrated however that some places that require a vertical ability to access but look like they should have a normal way in, like in King's row's first point.

    Which places exactly? You just go inside and take the stairs up.

  • PogoP
    • May 30, 2016 at 1:09 AM
    • #382

    Damnit, Hanzo's ulti is so annoying. Is that being nerfed? It's an insta-kill across the map... goes through all walls etc. So annoying.

  • -HP-
    • May 30, 2016 at 1:14 AM
    • #383
    Quote from PogoP

    4 minutes ago, PogoP said: Damnit, Hanzo's ulti is so annoying. Is that being nerfed? It's an insta-kill across the map... goes through all walls etc. So annoying.

    I actually think it's the easier ult to dodge. You literally just strafe left or right and you're safe.

  • PogoP
    • May 30, 2016 at 1:33 AM
    • #384

    Yeah but if you're like 2/3 rooms away and all of a sudden a giant Dragon comes through the wall, there's no way you can dodge that :P

  • Taylor
    • May 30, 2016 at 2:22 AM
    • #385

    If Hanzo lands his reveal arrow, sees you in an enclosed space, and does a double dragon through your face… he kinda deserves to kill you. There are much stronger ultimate's where most characters can only duck behind something and clench when they hear the sound (although if you’re working as a team you should be able to outplay it).

    I’ve been all over the Overwatch train since the open weekend and I’ve been having a ton of fun with it. Has completely taken over all my gaming time and I haven’t booted up League of Legends once, although I’ve been looking for a replacement for a while.

    I do find pickup groups can be a little frustrating... You first pick, watch people go double Tracer on a defence map, and then the roster slowly fills out with no healers - and the last guy also won't pick until you all leave spawn, so you have to walk back to change. But this is a combination of factors including people just being new to the game. Honestly, for pubs I think the only thing the game does wrong here is classify Symmetra as a support and not a builder ("oh we have a healer, guess I'll be our second Reaper"), it’s very good at offering composition advice, and swapping the teams around or out completely if it all goes Pete Tong.

    Anyway, I mostly play with a linkshell of friends and I have a lot of fun. I usually end up playing the tank, but that’s fine because Roadhog and Reinhardt are ridiculous amounts of fun. Roadhog is a beast if you’re hitting those hooks, whereas Reinhardt just feels amazingly useful and his ultimate is almost as good as Zayra’s for setting up wombo combos. I play Mei a lot of defence because I’m a terrible person and Rescue Mei is such an amazing skin I had to drop 1,000 on it. Otherwise I stick to Pharah, Soldier, Lucio, etc. Only played Reaper once to spam the amazing..ly bad “I’m not a psychopath” emote, and I got play of the game pressing Q. Turns out it is as easy as it looks.

    I’m currently work in the exciting world of mobile development, doing my own things on the side, and one thing it’s made me extremely sensitive to as a game designer is accessibility done in a nice way. Overwatch does such a good job of what I would sarcastically call “positive player reinforcement” that I do think it’s the quintessential example for this in multiplayer. Complete focus on positive stats only without even your KDA visible to other players, reward cards and a dubious freebie thrown to some random person, play of the game could be contentious but I think it’s more of a learning tool that anyone can be a god for 5 seconds if they press Q correctly, account levelling does not overly punish loses, maps are very clear and running at the objective marker usually gets you where you want (except on that little sniper house in Volskaya Industries where you can get turned around), etc. Even as someone who considers themselves “hardcore” I love all this, because I don’t really care how much someone died if it’s just ammo for some toxic moron on the team to flame the support for not killing enough people.

    So, yeah, I’ve been loving it. And I’m probably bad. Taylor#2599

    Also at home and at work Roadhog will randomly point straight up during Whole Hog. Often, it seems, after killing someone but that could be a coincidence. It’s a bit annoying. Also, Whole Hog is really underwhelming and I usually die immediately because I can’t heal or stun. Still waiting for that game where they all line up on a cliff for my achievement, though.

    Super Late Next Day Edit: Kill assists giving you eliminations is probably the biggest thing and I forgot to mention it. I'm surprised the kill feed was on by default in the launch, as it wasn't in beta, but I guess you need to switch it on to know when people die so everyone enabled it.

  • Tisky
    • May 30, 2016 at 5:55 AM
    • #386

    I'd love to see Zenyattas health getting buffed. Otherwise i think the game is pretty damn balanced.

  • Puddy
    • May 30, 2016 at 11:20 AM
    • #387

    Maybe she's balanced, but I fucking hate Mei. :D I feel so dirty when I play as her. You can see the desperation in the enemy's eyes as they frantically try to turn around and find out where they are getting their ass frozen from. And then, as some fucking cold, literally, psychopath you blast an icicle through their brain.

  • Buddy
    • May 30, 2016 at 12:09 PM
    • #388

    FUN

  • PogoP
    • May 30, 2016 at 12:13 PM
    • #389
    Quote from Taylor

    9 hours ago, Taylor said: If Hanzo lands his reveal arrow, sees you in an enclosed space, and does a double dragon through your face… he kinda deserves to kill you. There are much stronger ultimate's where most characters can only duck behind something and clench when they hear the sound (although if you’re working as a team you should be able to outplay it).

    Well, yeah, but when you're 2 rooms away and a dragon comes through the wall, you have no chance to get out the way :P

    Out of interest, HP and Minos, did you guys use any special rendering techniques or env art creation techniques for this game? Or is it all fairly standard (vertex blended materials etc)? Also, do you guys use a realtime Editor? Really curious about that kinda stuff. Would love to see some breakdowns. I noticed that a lot of your meshes are extremely low poly but have a great rounded feel to them; did you purposely make your high polys really soft/rounded and then bake down to simple low polys to get that stylised look? Some great art direction going on in this game; it's really great to look at.. Good job fellas!

  • Bastion
    • May 30, 2016 at 12:37 PM
    • #390

    Lost a payload game on attack, cart was 0.14 meters away from the cap point.

  • dux
    • May 30, 2016 at 12:58 PM
    • #391

    [Blocked Image: https://i.imgur.com/dfKAEOe.png]

    [Blocked Image: https://i.imgur.com/r5o4E74.png]

    [Blocked Image: https://i.imgur.com/boFtssw.jpg]

  • Puddy
    • May 30, 2016 at 1:08 PM
    • #392
    Quote from dux

    20 minutes ago, dux said: [Blocked Image: https://i.imgur.com/r5o4E74.png]

    Dat battleborn one doe

  • tomm
    • May 30, 2016 at 1:10 PM
    • #393

    I'm getting way too many duplicates from the loot boxes, coincidence?

  • Vaya
    • May 30, 2016 at 1:15 PM
    • #394

    battleborn is pretty decent- basically borderlands multiplayer - but goddamn if they didn't screw up the timing :P

  • Taylor
    • May 30, 2016 at 1:37 PM
    • #395
    Quote from Puddy

    2 hours ago, Puddy said: Maybe she's balanced, but I fucking hate Mei. :D I feel so dirty when I play as her. You can see the desperation in the enemy's eyes as they frantically try to turn around and find out where they are getting their ass frozen from. And then, as some fucking cold, literally, psychopath you blast an icicle through their brain.

    Mei is a pain in the butt. So good at contesting a point because of the Block/Wall making her hard to kill and the freeze/headshot combo makes victims feel pretty helpless. Although, I think people are finding more counters to her now. Zarya shield makes you or your ally immune to the freeze, Tits McCree can flashbang and kill her in the stun if she's in frost range, Reaper can peace out, Soldier 76 can drop healing field before he gets frozen and survive the icicle, Roadhog needs to do some damage before he hooks her so she dies during his hook combo, etc. If you're a healer or something you're probably boned, but if she's in your backline you have other problems. On the other hand, while far away all she's got is her icicle and even though it hits like a truck (75) it does have huge start-up.

  • PhilipK
    • May 30, 2016 at 2:48 PM
    • #396
    Quote from Puddy

    3 hours ago, Puddy said: Maybe she's balanced, but I fucking hate Mei. :D I feel so dirty when I play as her. You can see the desperation in the enemy's eyes as they frantically try to turn around and find out where they are getting their ass frozen from. And then, as some fucking cold, literally, psychopath you blast an icicle through their brain.

    I find Junkrat to work pretty well against Mei if you keep some distance. In case you get too close you can usually escape pretty easily with your concussion mine - unless you're in a small room :( but at least your death grenades might get her then!


    But yeah, as was mentioned before: Zarya, McCree, Widow, Hanzo and pretty much anyone who can keep some distance to Mei are decent to good counters.

  • PhilipK
    • May 30, 2016 at 3:12 PM
    • #397
    Quote from Taylor

    12 hours ago, Taylor said: If Hanzo lands his reveal arrow, sees you in an enclosed space, and does a double dragon through your face… he kinda deserves to kill you. There are much stronger ultimate's where most characters can only duck behind something and clench when they hear the sound (although if you’re working as a team you should be able to outplay it).

    I’ve been all over the Overwatch train since the open weekend and I’ve been having a ton of fun with it. Has completely taken over all my gaming time and I haven’t booted up League of Legends once, although I’ve been looking for a replacement for a while.

    I do find pickup groups can be a little frustrating... You first pick, watch people go double Tracer on a defence map, and then the roster slowly fills out with no healers - and the last guy also won't pick until you all leave spawn, so you have to walk back to change. But this is a combination of factors including people just being new to the game. Honestly, for pubs I think the only thing the game does wrong here is classify Symmetra as a support and not a builder ("oh we have a healer, guess I'll be our second Reaper"), it’s very good at offering composition advice, and swapping the teams around or out completely if it all goes Pete Tong.

    Great comments! It's probably been mentioned here several times before, but a bunch of what you can feel is frustrating in random group in quick play, as you said, goes away more and more once you've got some more play time and you get matched with more equally skilled players.

    And there's also competitive play mode comming shortly where people are mostly more focused and experienced with the game. Had a lot of very close games when the earlier version of competitive mode was in the beta.

  • Guest
    • May 30, 2016 at 6:21 PM
    • #398

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  • Vaya
    • May 31, 2016 at 9:56 AM
    • #399

    why is everyone suddenly amazing at this game. :( lost all games last night.

  • Taylor
    • May 31, 2016 at 11:22 AM
    • #400

    Knocked half the enemy team off the map with Pharah E. Feels good man.

    Played a ton of Zarya last night and she is amazingly strong. I thought she was kind of butts as she's not picked much, but I think it's because the other tanks are more obviously being useful and D.Va has a very special player base. Only thing I don't like is that landing 5-man ultimate gives play of the game to the people jumping on it, not you, and then you have some Reaper bragging he's hot shit.

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